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Found 262 Skills
RivetKit SwiftUI client guidance. Use for SwiftUI apps that connect to Rivet Actors with RivetKitSwiftUI, @Actor, rivetKit view modifiers, and SwiftUI bindings.
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
Implement, review, or improve SwiftUI gesture handling. Use when adding tap, long press, drag, magnify, or rotate gestures, composing gestures with simultaneously/sequenced/exclusively, managing transient state with @GestureState, resolving parent/child gesture conflicts with highPriorityGesture or simultaneousGesture, building custom Gesture protocol conformances, or migrating from deprecated MagnificationGesture/RotationGesture to MagnifyGesture/RotateGesture.
Scan Apple's SwiftUI documentation for deprecated APIs and update the SwiftUI Expert Skill with modern replacements. Use when asked to "update latest APIs", "refresh deprecated SwiftUI APIs", "check for new SwiftUI deprecations", "scan for API changes", or after a new iOS/Xcode release. Requires the Sosumi MCP to be available.
Official skill for XcodeBuildMCP. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
Enterprise skill for iOS production error observability and logging (iOS 15+, Swift 5.5+). Use this skill when writing or reviewing error handling code, adding logging to iOS apps, replacing print() with os.Logger, configuring crash reporting SDKs (Sentry, Crashlytics, PostHog), fixing silent error patterns (try?, Task {} swallowing errors, Combine pipelines dying), adding privacy annotations to logs, integrating MetricKit, implementing retry logic with observability, handling errors in SwiftUI .task {} modifiers, or auditing catch blocks for proper error reporting. Use this skill any time someone writes a catch block, uses try?, creates a Task {}, sets up error handling, or mentions logging, crash reporting, or error tracking in an iOS context — even if they just say 'add error handling' or 'why is this failing silently.'
Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring apps follow Apple's design principles.
Use when migrating from SwiftData to SQLiteData — decision guide, pattern equivalents, code examples, CloudKit sharing (SwiftData can't), performance benchmarks, gradual migration strategy
Use when encountering "Unable to simultaneously satisfy constraints" errors, constraint conflicts, ambiguous layout warnings, or views positioned incorrectly - systematic debugging workflow for Auto Layout issues in iOS
Expert navigation decisions for iOS/tvOS: when NavigationStack vs Coordinator patterns, NavigationPath state management trade-offs, deep link architecture choices, and tab+navigation coordination strategies. Use when designing app navigation, implementing deep links, or debugging navigation state issues. Trigger keywords: NavigationStack, NavigationPath, deep link, routing, tab bar, navigation, programmatic navigation, universal link, URL scheme, navigation state
Bridge UIKit and SwiftUI — wrap UIKit views/view controllers in SwiftUI using UIViewRepresentable/UIViewControllerRepresentable, embed SwiftUI in UIKit with UIHostingController, and handle the Coordinator delegate pattern. Use when integrating camera previews, map views, web views, mail compose, document scanners, PDF renderers, text views with attributed text, or any third-party UIKit SDK into a SwiftUI app. Also use when migrating a UIKit app to SwiftUI incrementally, or when needing UIKit features not yet available in native SwiftUI.
Use for Core Location troubleshooting - no location updates, background location broken, authorization denied, geofence not triggering