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Found 28 Skills
Implement, review, or improve CloudKit and iCloud sync in iOS/macOS apps. Use when working with CKContainer, CKRecord, CKQuery, CKSubscription, CKSyncEngine, CKShare, NSUbiquitousKeyValueStore, or iCloud Drive file coordination; when syncing SwiftData models via ModelConfiguration with cloudKitDatabase; when handling CKError codes for conflict resolution, network failures, or quota limits; or when checking iCloud account status before performing sync operations.
PostHog integration for Swift iOS and macOS applications
Design native macOS apps following Apple's Human Interface Guidelines and Liquid Glass design system. Use when building SwiftUI/AppKit macOS apps, validating designs, or implementing macOS-specific patterns.
Debug logging, Debug menu, runtime pitfalls, typing-latency-sensitive paths, SwiftUI list snapshot boundaries, OS-version repros, and local visual iteration for cmux. Use when adding debug probes, diagnosing UI/runtime issues, touching terminal rendering, tab/sidebar list views, drag/drop UTTypes, or using the Debug menu.
Automatically applies accessibility best practices to Swift projects (SwiftUI and UIKit). Use when working on iOS/macOS projects that need VoiceOver support, Dynamic Type, WCAG compliance, or accessibility audits. Triggers on Swift accessibility tasks, a11y improvements, or when the user mentions accessibility, VoiceOver, or Dynamic Type.
Build, archive, export, and manage Xcode version/build numbers with asc and xcodebuild before uploading to App Store Connect. Use when you need to create an IPA or PKG for upload.
Official skill for the XcodeBuildMCP CLI. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
Expert in the Swift ecosystem, specializing in iOS/macOS/visionOS development, Swift 6 concurrency, and deep system integration.
Run commands in an isolated Linux microVM sandbox using the shuru CLI. Use when the user asks to execute untrusted code, install packages safely, test in a clean environment, or needs Linux-specific tooling on macOS.
Build a distributable DMG for a macOS Xcode project by resolving the project, scheme, signing/export inputs, then running the local helper script that archives, exports, and packages the app. Use only when the user explicitly asks to build or package a DMG.
Use when building ANY macOS app — windows, menus, sandboxing, distribution, AppKit bridging, or macOS-specific SwiftUI patterns.
This skill should be used when the user asks to "set up a fresh Mac for development", "install Homebrew and Node on macOS", "prepare a new MacBook for coding", "install Xcode Command Line Tools", "install uv Python on Mac", or "fix missing node/npm/npx on macOS".