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Found 72 Skills
Expert knowledge of Godot performance optimization, profiling, bottleneck identification, and optimization techniques. Use when helping improve game performance or analyzing performance issues.
Flutter DevTools, Profiling, Logging & Memory Management
Development workflow, debugging, and troubleshooting for Electrobun desktop applications. This skill covers debugging the main process (Bun) and webview processes, Chrome DevTools integration, console logging strategies, error handling, performance profiling, memory leak detection, build error troubleshooting, common runtime errors, development environment setup, hot reload configuration, source maps, breakpoint debugging, network inspection, WebView debugging on different platforms, native module debugging, and systematic debugging approaches. Use when encountering build failures, runtime errors, crashes, performance issues, debugging RPC communication, inspecting webview DOM, profiling CPU/memory usage, troubleshooting platform-specific issues, or setting up development workflow. Triggers include "debug", "error", "crash", "troubleshoot", "DevTools", "inspect", "breakpoint", "profiling", "performance issue", "build error", "not working", or "logging".
Drop-in Vite/Webpack plugin that mirrors React Fiber trees, profiles renders, and provides visual debugging overlay for React 16-19 apps.
Debug and profile Three.js browser games. Combines scene debugging, render/runtime/loading/animation/resize/mobile input fixes, performance profiling, draw calls, triangles, textures, memory, shader/post-processing cost, bundle size, and mobile DPR/input issues.
Query live Pyroscope profiles with profilecli, analyze them with pprof, and correlate hot functions with checked-out source code. Use when the user asks to investigate a service with a configured Pyroscope server, profilecli, and pprof.
Manages Android performance profiling and debugging. Triggers when the user asks to record or analyze Android performance data, such as system traces, heap dumps, method recordings, callstack samples, memory allocations, or investigate bottlenecks, jank, memory leaks, and app startup issues on Android, or when the user asks to write, debug, or execute ad-hoc SQL queries. Applies to both user and system apps or services.
Profile application performance, identify bottlenecks, and optimize hot paths using CPU profiling, flame graphs, and benchmarking. Use when investigating performance issues or optimizing critical code paths.
Debugging and troubleshooting Tokio applications using tokio-console, detecting deadlocks, memory leaks, and performance issues. Use when diagnosing async runtime problems.
Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings.
Intel VTune and AMD uProf profiling skill for microarchitecture analysis. Use when analyzing hotspots, microarchitecture bottlenecks, memory access patterns, pipeline stalls, or using the roofline model. Covers VTune Community Edition (free) and AMD uProf as a free alternative. Activates on queries about VTune, uProf, microarchitecture analysis, pipeline stalls, memory bandwidth, roofline model, or hardware performance analysis.
Performance profiling and optimization for Roblox. Server frame time, client FPS, memory management, network bandwidth, Luau-specific optimization, asset budgets. Use when diagnosing lag, optimizing hot paths, or setting performance budgets.