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Found 29 Skills
Use when writing tests for serialization, validation, normalization, or pure functions - provides property catalog, pattern detection, and library reference for property-based testing
Get best practices for NUnit unit testing, including data-driven tests
Review Playwright tests for quality. Use when user says "review tests", "check test quality", "audit tests", "improve tests", "test code review", or "playwright best practices check".
Core concepts and best practices for `package:test`. Covers `test`, `group`, lifecycle methods (`setUp`, `tearDown`), and configuration (`dart_test.yaml`).
Use this skill when you need to generate test reports with summary, metrics, defect analysis, and risk assessment; triggers include test reporting and QA status report.
Guide for writing expressive, behavior-focused tests following Vladimir Khorikov's testing principles. Apply when writing, reviewing, or renaming any test (unit, integration, e2e) in any programming language. Triggers: writing tests, creating test files, adding test cases, reviewing test names, 'test naming', 'rename tests', 'Khorikov', or any test creation task. Covers: naming conventions (plain English over rigid policies), what to test (behavior not implementation), testing styles (output > state > communication), and pragmatic test investment.
Use when writing or changing tests, adding mocks, or tempted to add test-only methods to production code - prevents testing mock behavior, production pollution with test-only methods, and mocking without understanding dependencies
Best practices for writing MSTest 3.x/4.x unit tests. Use when the user needs to write, improve, or review MSTest tests, including modern assertions, data-driven tests, test lifecycle, and common anti-patterns. Covers MSTest.Sdk, sealed classes, Assert.Throws, DynamicData with ValueTuples, TestContext, and conditional execution.
Checks manual test scripts for harness adoption, golden files, fail-fast, config sourcing, idempotency. Use when auditing manual test quality.
Best practices for writing PHPUnit tests in Shopware 6 projects, including integration tests, unit tests, and common testing patterns for plugins and apps.
[Testing] Use when creating or enhancing unit tests, integration tests, or defining test strategies for backend and frontend code.
Use when writing or running Unity tests, including EditMode tests, PlayMode tests, performance testing, and code coverage