Loading...
Loading...
Found 30 Skills
网格背景 + marker 笔触 + 多 tab + sticky note + scribble 图表
Use when you need to ship a single PR-sized feature end-to-end (plan -> implement -> verify) with artifacts. Ship core product features quickly in a Next.js codebase: turn a feature idea into an executable plan, implement in PR-sized slices, and keep artifacts under runs/ (or OpenSpec changes/ when available). Supports plan-only mode for early scoping. For prototype UI work, include a demo-ready wow moment (animation/micro-interaction) by default unless user opts out.
bklit-ui monorepo contributors only. Use automatically when building or editing charts, tuning props/animation, or prototyping in Studio (/studio). Replaces the deprecated local /playground route.
Prototype Design Skill
Generate standardized enterprise product prototypes from business requirements, prototype references, `.pen` files, HTML mockups, or design files. Defaults to Element Plus-style admin UI, supports query/add/edit/delete state pages, right-drawer workflows, full-page overlays, true table structures, pagination, business logic notes, and page-state consistency validation. Use when building or normalizing backend management prototypes with Pencil MCP.
Build a throwaway UI prototype to react to before committing. Prefers the /design canvas; falls back to a self-contained HTML artifact when /design is not available.
Static UI mockups and wireframes on Moda: app screens, website pages, dashboard layouts — pictures of interfaces at real viewport sizes, exported png or pdf. Use for: mockup, wireframe, "design a screen/UI for X", app concept, page redesign concept. A mockup is a picture of an interface. NOT: a live hosted page → moda-website; flowcharts and boxes-and-arrows → moda-diagram.
Create distinctive, production-grade frontend interfaces. Always generates 3 wildly different worldclass proposals with UX architecture. Use when building web components, pages, dashboards, or applications. Generates creative, polished code that avoids generic AI aesthetics.
Design the structural anatomy of screens at wireframe fidelity — what goes where and why, before anyone argues about how it looks. Part of the Intent design strategy system. Produces lo-fi idea boards for divergent exploration, complete interactive grayscale wireframes with real labels and real hierarchy, and click-through prototypes that materialize flow logic from /journey. Trigger on: wireframe, wireframes, wireframing, thumbnails, "sketch the screen", "lay out this page", "what goes where on this screen", screen layout, page structure, lo-fi, mid-fi, click-through prototype, wireflow, "wireframe the dashboard", or any request to design the structure of a screen before its visual design. The flow through screens belongs to /journey; the information structure belongs to /organize; the words belong to /articulate — this skill owns the screen itself.
Scaffold a design iteration notebook for exploring UI concepts through rapid, intent-driven variation. Use when a user wants to explore multiple directions for a UI, track design decisions, or compare variations side-by-side.
Generate, save, and modify GemDesign prototype pages via CLI. Invoke when user wants to create UI prototypes, design pages, or batch-generate pages from requirements.
Turn a product brief and optional references into three distinct creative directions, a human-selected StyleSeed interaction plan, generated image/video asset jobs, a working UI prototype, and a verified prototype-first showcase reel. Use for client concepts, app interaction exploration, trendy but coherent UI direction, reference discovery and synthesis, or any request that needs more than one static screen.