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Found 15 Skills
Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.
【Must Read · Mandatory】Mandatory usage specification for Giime component library. You must read this skill before writing or modifying any frontend code involving UI components. It covers enhanced features of gm-* components, usage of plugins such as GmConfirmBox/GmMessage/GmCopy, common code patterns, and how to obtain MCP documents.
Transforms vague UI/feature requests into structured, optimized prompts with design system awareness. Use when generating prompts for UI implementation, feature specification, or design-to-code translation. Triggers on tasks requiring prompt refinement, UI specification, or design system integration.