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Found 59 Skills
UI copy and microcopy guidelines. Use when writing UI text, buttons, error messages, empty states, onboarding, or any user-facing copy. Triggers on i18n translation, UI text writing, or copy improvement tasks. Supports both Chinese and English.
Deep-dive usability evaluation of specific user tasks. Simulates novice user cognition step-by-step to identify learnability issues, unclear actions, and points of confusion.
Understand user experience with FullStory's digital experience intelligence platform.
Skills-only equivalent of impeccable.style /onboard. Design or improve onboarding flows, empty states, and first-time user experiences. Helps users get started successfully and understand value quickly. Use for frontend and UI design tasks.
Apply Affordance Theory (Gibson, 1979; Norman, 1988) to analyze the action possibilities that an artifact provides to an actor. Use this skill when the user needs to evaluate technology design from an affordance perspective, identify why users struggle with an interface, analyze IT-enabled organizational change through affordance actualization, or when they ask 'what does this technology afford', 'why can't users figure out this feature', or 'how does technology enable new practices'.
UX execution and review skill for user-facing product work. Use for UI/UX reviews, frontend screens/components, forms and validation, product copy/microcopy, onboarding, dashboards, accessibility, error/empty/loading states, permissions, consent, billing, sharing, AI output, automation, and destructive actions. Stay quiet for backend-only logic, infrastructure, data plumbing, or work with no user-visible behavior.
Run /check-onboarding, then fix the highest priority onboarding issue. Creates one fix per invocation. Invoke again for next issue. Use /log-onboarding-issues to create issues without fixing.
Evaluate UX/UI using Jakob Nielsen's 10 usability heuristics. Comprehensive audit of visibility, control, consistency, error prevention, recognition, flexibility, aesthetics, error recovery, and documentation.
Design a usability test plan with tasks, success metrics, participant criteria, and facilitation guide. Use when planning moderated or unmoderated usability testing sessions.
Activate for button labels, error messages, empty states, tooltips, onboarding text, and confirmation dialogs.
Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, automated anti-pattern detection, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.
Design holistic user experiences using systems thinking, service design, and psychological principles. Triggers on: UX design, user experience, journey map, service blueprint, user flow, wireframe, accessibility, WCAG, design critique, heuristic review, cognitive load, design thinking, holistic design, JTBD, jobs to be done, user research synthesis.