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Found 34 Skills
This skill provides Zig memory management guidance. It ensures proper use of defer/errdefer patterns, allocators, and leak detection. Essential for writing Zig code with dynamic allocation, fixing memory leaks, implementing resource cleanup, and working with allocators.
Zig build system skill for multi-file Zig projects. Use when writing or debugging build.zig files, adding executables or libraries, integrating C source files, configuring build-time options, running tests with zig build test, or managing build.zig.zon package manifests. Activates on queries about build.zig, b.addExecutable, addCSourceFiles, b.option, zig build, build.zig.zon, or Zig package management.
This skill provides Zig 0.15.x API guidance and should be used when writing or reviewing Zig code. It ensures correct usage of Zig 0.15 APIs, preventing common mistakes from using outdated 0.11/0.12/0.13/0.14 patterns. Essential for ArrayList, std.Io.Writer/Reader (Writergate), HTTP client, Ed25519, JSON, and type introspection APIs.
Modern Zig project architecture guide. Use when creating Zig projects (systems programming, CLI tools, game dev, high-performance services). Covers explicit allocators, comptime, error handling, and build system.
Zig compiler skill for systems programming. Use when compiling Zig programs, selecting optimization modes, using zig cc as a C compiler, reading Zig error messages, or understanding Zig's compilation model. Activates on queries about zig build-exe, zig build-lib, optimize modes, ReleaseSafe, ReleaseFast, ReleaseSmall, zig cc, zig ast-check, or Zig compilation errors.
Zig ecosystem skill with emerging patterns from zig-syrup
Automatically discover Zig programming skills when working with Zig, comptime, allocators, build.zig, safety, C interop, memory management, or systems programming. Activates for Zig development tasks.
Discovery skill for the Native SDK, the complete toolkit for building native desktop applications - views are declarative Native markup (.native), logic is plain Zig, and the toolkit's own engine renders every pixel, with WebView surfaces as the optional web-content path. Use when the user asks what the Native SDK is, how to build a Native SDK app, author native UI, scaffold an app, configure app.zon, add bridge commands, embed web content, package an app, test a running app, or automate a Native SDK app.
Best practices for Home Assistant automations, helpers, scripts, and device controls. TRIGGER THIS SKILL WHEN: - Creating or editing HA automations, scripts, or scenes - Choosing between template sensors and built-in helpers - Writing or restructuring triggers, conditions, or automation modes - Setting up Zigbee button/remote automations (ZHA or Zigbee2MQTT) - Renaming entities or migrating device_id references to entity_id SYMPTOMS THAT TRIGGER THIS SKILL: - Agent uses Jinja2 templates where native conditions, triggers, or helpers exist - Agent uses device_id instead of entity_id in triggers/actions - Agent modifies entity IDs or config objects without checking all consumers - Agent chooses wrong automation mode (e.g., single for motion lights)
Web terminal emulator with Zig/WASM core, DOM rendering, and React/vanilla JS bindings
Rust cross-compilation skill. Use when building Rust binaries for a different target architecture or OS, using cross or cargo-zigbuild for hermetic cross-compilation, configuring .cargo/config.toml for cross targets, or targeting embedded and bare-metal systems. Activates on queries about Rust cross-compilation, rustup targets, cross tool, cargo-zigbuild, aarch64-unknown-linux-gnu, thumbv7m-none-eabi, or building for embedded.
This skill provides documentation-driven development workflow guidance. It ensures proper Story file creation, ROADMAP status tracking, and documentation synchronization. Essential for creating or updating Story files, checking ROADMAP.md status, validating completion status, and syncing documentation with code changes.