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Found 4,154 Skills
Salesforce Flow architecture decisions, flow type selection, bulk safety validation, and fault handling standards. Use this skill when designing or reviewing Record-Triggered, Screen, Autolaunched, Scheduled, or Platform Event flows to ensure correct type selection, no DML/Get Records in loops, proper fault connectors on all data-changing elements, and appropriate automation density checks before deployment.
Embedded CAN/CAN-FD debugging tool for interface scanning, message monitoring, test frame transmission, log recording, database file decoding, and bus statistics. Automatically triggered when users mention CAN, CAN-FD, DBC decoding, bus packet capture, USB-CAN joint debugging, message transmission, bus statistics, PCAN, Vector, slcan, CAN interface scanning, CAN ID filtering, ASC logs, BLF files. Also compatible with explicit invocation via /can. Even if users only say "check CAN messages", "send a test frame" or "decode DBC", this skill should be triggered as long as the context involves CAN bus communication.
Use skill if you are building or repairing Raycast Script Commands in Python or Bash and need correct metadata, output modes, arguments, discovery, or runtime behavior.
MSW 아바타 관리 — 코스튬(CostumeManagerComponent 17슬롯) + 애니메이션 3계층 파이프라인(StateComponent → AvatarStateAnimationComponent → AvatarRendererComponent). State 키(대문자)/AvatarBodyActionStateName(소문자)/MapleAvatarBodyActionState enum/스프라이트 액션 ID(swingO1, shoot1) 4단계 구분, IsLegacy/ActionSheet/StateToAvatarBodyActionSheet 두 시스템, PlayerControllerComponent 자동 상태 전이와 ActionStateChangedEvent 충돌 시 RemoveActionSheet/SetActionSheet/BodyActionStateChangeEvent로 해결. DefaultPlayer뿐 아니라 모든 엔티티(NPC, 몬스터 등)에 적용 가능. Use for avatar costume get/set, 17 equip slots, animation state mapping, action override, weapon-specific attack motion, custom shoot/cast/dance action. Keywords: avatar, costume, animation, state, action, shoot, swing, weapon, ActionStateChangedEvent, BodyActionStateChangeEvent, RemoveActionSheet, SetActionSheet, StateToAvatarBodyActionSheet, AvatarStateAnimationComponent, AvatarRendererComponent, MapleAvatarBodyActionState, PlayerControllerComponent, 아바타, 코스튬, 애니메이션, 상태, 동작, 장비, 무기, 공격, 활, 칼, 사격, 휘두르기, 커스텀 액션, 자동 재생 차단, 매핑 변경.
Analyze marketing performance. Use when: KPI frameworks, attribution modeling, anomaly investigation, measurement strategy.
Orchestrates Jira ticket creation from Figma designs using Atomic Design principles. Use this when initializing a project or syncing design specs to Jira for development.
Prompt for generating an AGENTS.md file for a repository
Use this when you need to execute R2 in the sdlc-dev product requirement Spec process, transcribe requirements/solution.md into a deliverable, acceptable, and testable requirements/prd.md, while avoiding guessing file paths, continuing generation when solution.md is missing, or using "Pending Questions/Open Questions" to replace the verification checklist.
Use when you need to execute I1 (Implementation Plan) in the Spec Pack of sdlc-dev, convert requirements/design into `{FEATURE_DIR}/implementation/plan.md` (the single source of truth (SSOT) for execution checklist and status), and provide an unambiguous task list for subsequent I2 execution.
Analyze Azure resource health, diagnose issues from logs and telemetry, and create a remediation plan for identified problems.
Use when you need to generate/update test plans, test cases, test suites or test reports during the verification phase of Spec Pack, and require strict access control, traceable artifact storage, and no unauthorized routing.
Specialized skill for working with Supabase PostgreSQL database including queries, RLS policies, migrations, functions, and data operations. Use when implementing database queries, creating migrations, setting up RLS policies, writing SQL functions, or debugging database issues.