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Found 2,777 Skills
Analyze the current session and propose improvements to skills. **Proactively invoke this skill** when you notice user corrections after skill usage, or at the end of skill-heavy sessions. Also use when user says "reflect", "improve skill", or "learn from this".
Task Planning Specification, applicable to complex tasks (≥3 steps), including requirement decision-making and project plan creation. It covers planning specifications, requirement decision-making processes, and project plan generation tools.
Guides the user through distributing Tauri applications via CrabNebula Cloud, including pipeline setup, cloud configuration, auto-updates integration, and CI/CD workflows for seamless app distribution.
Run J-Star code review on staged changes. Analyze, fix P0/P1 issues, and iterate until clean.
This skill should be used when the user asks to "commit", "make a commit", "commit my changes", "create commits", "git commit", or wants to commit staged/unstaged changes with logical grouping and conventional commit format.
Detect accidentally committed secrets, credentials, and sensitive information in code.
Kubernetes container orchestration with Helm, operators, and service mesh. Use for cluster management.
Insomnia API client for REST and GraphQL. Use for API testing.
GainForest beads (`bd`) planning workflow. Activates on ALL user work requests — task planning, epic management, claiming work, closing tasks with commit links, handling blockers. Use before writing any code.
[AUTO-INVOKE] MUST be invoked at the START of each new coding session. Covers context management, task strategies, and Foundry-specific workflows. Trigger: beginning of any new conversation or coding session in a Solidity/Foundry project.
Cache Playwright browser binaries in CI/CD pipelines (GitHub Actions, Azure DevOps) to avoid 1-2 minute download overhead on every build.
プロジェクト共通のコーディング規約。TypeScript、命名規則、関数設計、React/Next.js等。 使用タイミング: (1) コードレビュー時 (2) 新規ファイル作成時 (3) リファクタリング時 (4) コーディングスタイルの確認時 (5) チーム開発のルール確認時。 トリガー例: 「コーディング規約」「命名規則は?」「TypeScriptのルール」 「インポート順序」「コミットメッセージの書き方」