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Found 826 Skills
Helps developers understand when to use @solana/kit vs @solana/web3.js (v1), provides migration guidance, API mappings, and handles edge cases for Solana JavaScript SDK transitions
Guides the agent through upgrading an Ionic Framework app to a newer major version. Supports upgrades from Ionic 4 through 8, including multi-version jumps. Covers framework-specific migration steps for Angular, React, and Vue, component breaking changes, CSS variable updates, and browser support changes. Do not use for Capacitor version upgrades (use capacitor-app-upgrades instead), for plugin library upgrades, or for non-Ionic UI frameworks.
Guides the agent through setting up Capgo-centered release workflows for Capacitor apps. Use when the user needs a unified path for live updates, native builds, and app store publishing using Capgo plus repository-owned CI/CD. Do not use for non-Capacitor frameworks or for Ionic Enterprise plugin migration.
OpenTelemetry with Grafana stack. Covers OTel SDK instrumentation for Go/Java/Python/Node.js/.NET, OTLP protocol and endpoint configuration, sending telemetry to Grafana Cloud via OTLP endpoint, Grafana Alloy as OTel collector, sampling strategies, Kubernetes OTel Operator, and migration from other observability tools. Use when instrumenting apps with OTel, configuring OTLP endpoints, setting up collectors, or migrating to OpenTelemetry.
Covers the Neo4j Go Driver v6 — driver lifecycle, ExecuteQuery, managed and explicit transactions, session config, error handling, data type mapping, and connection tuning. Use when writing Go code that connects to Neo4j, setting up NewDriver or ExecuteQuery, debugging sessions/transactions/result handling, or working with neo4j-go-driver v5→v6 migration. Triggers on NewDriver, ExecuteQuery, SessionConfig, ManagedTransaction, neo4j-go-driver. Does NOT handle Cypher query authoring — use neo4j-cypher-skill. Does NOT cover driver version migration steps — use neo4j-migration-skill.
Migrate configuration from Bluejay voice AI testing platform to Coval. Use when customer says "migrate from bluejay", "bluejay migration", "import bluejay config", or needs to transfer agents, simulations, metrics, and schedules from Bluejay to Coval.
Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis.
Convert websites into LLM-ready data with Firecrawl API. Features: scrape, crawl, map, search, extract, agent (autonomous), batch operations, and change tracking. Handles JavaScript, anti-bot bypass, PDF/DOCX parsing, and branding extraction. Prevents 10 documented errors. Use when: scraping websites, crawling sites, web search + scrape, autonomous data gathering, monitoring content changes, extracting brand/design systems, or troubleshooting content not loading, JavaScript rendering, bot detection, v2 migration, job status errors, DNS resolution, or stealth mode pricing.
Schema migration strategies for evolving applications including adding new fields, backfilling data, removing deprecated fields, index migrations, and zero-downtime migration patterns
Migrate jQuery 3.x to 4.0.0 safely in WordPress and legacy web projects. Covers all breaking changes: removed APIs ($.isArray, $.trim, $.parseJSON, $.type), focus event order changes, slim build differences, ES modules migration, and Trusted Types support. Use when: upgrading jQuery to 4.0, fixing "$.isArray is not a function" errors, WordPress jQuery migration, updating legacy JavaScript, or troubleshooting focus/blur event order issues.
Complete guide for using drift database library in Flutter applications. Use when building Flutter apps that need local SQLite database storage with type-safe queries, reactive streams, migrations, and efficient CRUD operations. Includes setup with drift_flutter package, StreamBuilder integration, Provider/Riverpod patterns, and Flutter-specific database management for mobile, web, and desktop platforms.
Use when working with ANY GPU rendering, Metal, OpenGL migration, shaders, 3D content, RealityKit, AR, or display performance. Covers Metal migration, shader conversion, RealityKit ECS, RealityView, variable refresh rate, ProMotion.