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Found 4,934 Skills
Query Google Places API (New) via the goplaces CLI for text search, place details, resolve, and reviews. Use for human-friendly place lookup or JSON output for scripts.
This skill should be used when the user asks to "read spreadsheet", "write to sheet", "create spreadsheet", "list spreadsheets", "google sheets", "read cells", "write cells", "append rows", "sheet data", or mentions Google Sheets operations. Provides Google Sheets API integration for reading, writing, and managing spreadsheets.
Use this skill to write, refactor, or review Go code according to the Uber Go Style Guide. It ensures strict adherence to correctness, safety, and idiomatic patterns.
Guides annual goal-setting and execution with a systematic framework. Applies when planning the year, breaking down ambitious goals into daily systems, running monthly check-ins, or using the ABC System for consistent habit execution.
Go application architecture with net/http 1.22+ routing, project structure patterns, graceful shutdown, and dependency injection. Use when building Go web servers, designing project layout, or structuring application dependencies.
Comprehensive Go web development persona enforcing zero global state, explicit error handling, input validation, testability, and documentation conventions. Use when building Go web applications to ensure production-quality code from the start.
Go package organization, imports, and dependency management from Google and Uber style guides. Use when creating packages, organizing imports, managing dependencies, using init(), or deciding how to structure Go code into packages.
Google Workspace automation via gogcli for Gmail, Calendar, Drive, Contacts, Tasks, and Sheets. Use when managing Google Workspace data.
Steganography techniques for CTF challenges. Use when data is hidden in images, audio, video, or other media files.
Create comprehensive Google Ads strategies with campaign structure, keyword research, ad copy, audience targeting, and budget allocation for B2B and B2C advertisers.
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server reconciliation), input buffering, and anti-cheat measures. Use when retrofitting multiplayer, porting to online play, or designing networked gameplay. Trigger keywords: MultiplayerPeer, ENetMultiplayerPeer, SceneMultiplayer, MultiplayerSynchronizer, rpc, rpc_id, multiplayer_authority, client_prediction, server_reconciliation, lag_compensation, rollback.
Expert blueprint for genre-specific project boilerplates (2D platformer, top-down RPG, 3D FPS) including directory structures, AutoLoad patterns, and core systems. Use when bootstrapping new projects or migrating architecture. Keywords project templates, boilerplate, 2D platformer, RPG, FPS, AutoLoad, scene structure.