Loading...
Loading...
Found 374 Skills
Expert blueprint for digital card games (CCG/Deckbuilders) including card data structures (Resource-based), deck management (draw/discard/reshuffle), turn logic, hand layout (arcing), drag-and-drop UI, effect resolution (Command pattern), and visual polish (godot-tweening, shaders). Use for CCG, deckbuilders, or tactical card games. Trigger keywords: card_game, deck_manager, card_data, hand_layout, drag_drop_cards, effect_resolution, command_pattern, draw_pile, discard_pile.
Enforce a precise, minimal design system inspired by Linear, Notion, and Stripe. Use this skill when building dashboards, admin interfaces, or any UI that needs Jony Ive-level precision - clean, modern, minimalist with taste. Every pixel matters.
Use when creating frosted glass effects, transparent overlays, or modern glass UI. Covers blur, layering, colored shadows.
UX designer and UI specialist. Use when the user asks to talk to Sally or requests the UX designer.
Systematic usability evaluation using established heuristics (Nielsen's 10, Shneiderman's 8, or custom rubrics). Use when reviewing UI designs, screenshots, prototypes, or live products for usability issues. Triggers on "review this design", "what's wrong with this UI", "usability check", "evaluate this interface", or when user shares screenshots/mockups asking for feedback.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications, OR when they provide screenshots/images/designs to replicate or draw inspiration from. For screenshot inputs, extracts design guidelines first using ai-multimodal analysis, then implements code following those guidelines. Generates creative, polished code that avoids generic AI aesthetics.
Apple Human Interface Guidelines (HIG) reference for designing iOS, iPadOS, macOS, tvOS, visionOS, watchOS apps. Covers UI components, layout, accessibility, typography, navigation, inputs, and platform technologies. Use when designing Apple platform UIs, reviewing SwiftUI/UIKit patterns, or applying HIG design principles to any app.
Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.
High-fidelity HTML design and prototype creation skill for AI coding agents — slide decks, interactive prototypes, landing pages, UI mockups, animations, and brand style cloning.
A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage. Frame 1: cover / poster, Frame 2: today's quests with XP ribbons and a level bar, Frame 3: quest detail. Vivid quest tiles, level ribbon, bottom tab bar. Use when the brief asks for a "gamified app", "habit tracker", "RPG-style life app", "level-up app", "daily quests", "XP / streak app", or "ELI5-style explainer app".
暗 hero + 亮内容, 橙→桃 accent, 特性卡 + 定价 + CTA
Bridge AI assistants to Figma Desktop via MCP — draw UI with JavaScript, read designs as structured data, extract screenshots and tokens