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Found 864 Skills
Use this skill to initialize and integrate the YouTube Playables JavaScript SDK into an HTML5 game. Covers SDK bootstrapping, game lifecycle signaling, persistent save data management, interstitial and rewarded ads, leaderboard score submission, player language detection, and audio/pause lifecycle hooks. Use when the user asks about YouTube Playables, building or embedding games for YouTube, the YT game SDK, YT Playables integration, or making an interactive playable game on YouTube.
V8 JIT optimization patterns for writing high-performance JavaScript in Next.js server internals. Use when writing or reviewing hot-path code in app-render, stream-utils, routing, caching, or any per-request code path. Covers hidden classes / shapes, monomorphic call sites, inline caches, megamorphic deopt, closure allocation, array packing, and profiling with --trace-opt / --trace-deopt.
Implements and debugs browser Prompt API integrations in JavaScript or TypeScript web apps. Use when adding LanguageModel availability checks, session creation, prompt or promptStreaming flows, structured output, download progress UX, or iframe permission-policy handling. Don't use for server-side LLM SDKs, REST AI APIs, or non-browser providers.
Integrates the CrazyGames JavaScript SDK (v3) into a browser or HTML5 game. Handles SDK initialization, user authentication and profile retrieval, persistent key/value storage, interstitial and rewarded ad breaks, adblock detection, responsive banner ads, gameplay lifecycle hooks (loadingStart/Stop, gameplayStart/Stop, happytime), and optional Xsolla Pay Station in-app purchases with analytics order tracking. Use when the user mentions CrazyGames, wants to publish or integrate a game on CrazyGames, or needs to add SDK features like ads, user accounts, game events, storage, or in-game purchases to a browser/HTML5/JavaScript game.
Integrates the MSN JavaScript SDK (`window.$msstart`) into JavaScript games running on Microsoft Start. Handles SDK initialization, player authentication, cloud save key/value storage, display banner and interstitial/rewarded ad lifecycles, native sharing, leaderboard score submission, and in-app purchases. Use when the user mentions MSN SDK setup, MSN ads integration, game monetization with MSN, adding MSN features to a JavaScript game, `$msstart`, `msstart` script, MSN cloud save, or MSN IAP.
Integrates the GameDistribution JavaScript SDK (GD SDK) into a JavaScript or HTML5 game, covering SDK initialization, interstitial and rewarded ad display, banner ads, ad callback handling, and game lifecycle events. Use when the user asks about GameDistribution, GD SDK, game ads, HTML5 game monetization, ad integration, or wiring up ads and lifecycle events in a JavaScript or HTML5 game.
Assists users with updating Tauri dependencies including the Tauri CLI, Rust crates, JavaScript packages, and checking for outdated versions to upgrade to the latest version.
Expert skill for integrating the hydric Gateway SDK (@hydric/gateway) in JavaScript and TypeScript. Use this skill to orchestrate multi-chain liquidity, resolve token identities, and build high-fidelity DeFi dashboards with institution-grade precision.
Guide for creating backend logic using Shopify Functions (Discounts, Shipping, Payment, etc.). Covers WASM, Rust/JavaScript (Javy) implementation, and input queries.
Stimulus JS framework for Symfony UX. Use when building client-side interactivity with data attributes, creating controllers for DOM manipulation, handling user events, managing component state, or integrating with Symfony's StimulusBundle and AssetMapper. Triggers - stimulus controller, data-controller, data-action, data-target, frontend interactivity, JavaScript behavior, Symfony UX frontend, toggle, dropdown, modal JS, tabs JS, clipboard, chart controller, datepicker, autocomplete JS, lazy controller, stimulusFetch, outlets, keyboard shortcut, global event listener. Also trigger when the user wants to add JavaScript behavior to server-rendered HTML, wrap a third-party JS library, or build client-only interactions that don't need a server round-trip.
Migrate a project from Bootstrap 4 to Bootstrap 6. Use when upgrading from Bootstrap 4, jumping two major versions, or updating v4 class names, data attributes, forms, and JavaScript across the v4-to-v5 and v5-to-v6 steps.
Design and review predictable public APIs for TypeScript, JavaScript, React, and React Native libraries. Use when shaping exported functions, classes, hooks, options objects, event and listener APIs, error behavior, naming, cross-platform abstractions, or JS-only packages. Pair with build-nitro-modules when the library is backed by Nitro.