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Found 544 Skills
Use when implementing maps, annotations, search, directions, or debugging MapKit display/performance issues - SwiftUI Map, MKMapView, MKLocalSearch, clustering, Look Around
Vapor framework guardrails, patterns, and best practices for AI-assisted development. Use when working with Vapor projects, or when the user mentions Vapor. Provides Fluent ORM, async Swift, routing, middleware, and server-side Swift guidelines.
iOS application development guide covering UIKit, SnapKit, and SwiftUI. Includes touch targets, safe areas, navigation patterns, Dynamic Type, Dark Mode, accessibility, collection views, common UI components, and SwiftUI design guidelines. For detailed references on specific topics, see the reference files. Use when: developing iOS apps, implementing UI, reviewing iOS code, working with UIKit/SnapKit/SwiftUI layouts, building iPhone interfaces, Swift mobile development, Apple HIG compliance, iOS accessibility implementation.
API reference: XCUITest. Query for element queries, waiting patterns, Swift 6 @MainActor, assertions, screenshots, launch arguments.
Legacy interoperability skill for Storyboard and Interface Builder maintenance in iOS 26 / Swift 6.2 clinic codebases. Use only for migration or maintenance of existing storyboard screens; not for new SwiftUI clinic feature development. Triggers on Auto Layout, segues, size classes, IB accessibility, storyboard merge conflicts, and storyboard-to-SwiftUI migration tasks.
Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS, physics, actions, game loops, rendering, SwiftUI integration.
Activate this skill when analyzing iOS app UI/UX, evaluating iOS design patterns, proposing iOS interface improvements, or creating iOS implementation specifications. Provides deep expertise in Apple Human Interface Guidelines, SwiftUI patterns, native iOS components, accessibility standards, and iOS-specific interaction paradigms.
Comprehensive iOS development guidance including Swift best practices, SwiftUI patterns, UI/UX review against HIG, and app planning. Use for iOS code review, best practices, accessibility audits, or planning new iOS apps.
Use when implementing BGTaskScheduler, debugging background tasks that never run, understanding why tasks terminate early, or testing background execution - systematic task lifecycle management with proper registration, expiration handling, and Swift 6 cancellation patterns
SwiftUI implementation patterns for building Apple-quality iOS UIs. Covers design system (colors, typography, spacing), state management, layout, view composition, navigation, components, accessibility, and animation polish. This skill should be used when writing, reviewing, or refactoring SwiftUI views, layouts, state management, navigation flows, or component selection.
Use when choosing Core Data vs SwiftData, setting up the Core Data stack, modeling relationships, or implementing concurrency patterns - prevents thread-confinement errors and migration crashes
Write compiler and toolchain code in the style of Chris Lattner, creator of LLVM, Clang, Swift, and MLIR. Emphasizes modular compiler design, reusable infrastructure, progressive lowering, and pragmatic language evolution. Use when building compilers, language tools, or performance-critical infrastructure.