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Found 4,751 Skills
Autonomous biomedical AI agent framework for executing complex research tasks across genomics, drug discovery, molecular biology, and clinical analysis. Use this skill when conducting multi-step biomedical research including CRISPR screening design, single-cell RNA-seq analysis, ADMET prediction, GWAS interpretation, rare disease diagnosis, or lab protocol optimization. Leverages LLM reasoning with code execution and integrated biomedical databases.
Design for mobile devices first, then scale up to larger screens. Create responsive interfaces that work seamlessly across all device sizes.
Expert mobile development covering iOS, Android, React Native, and Flutter for native and cross-platform applications.
Design and implement memory architectures for agent systems. Use when building agents that need to persist state across sessions, maintain entity consistency, or reason over structured knowledge.
Comprehensive quality auditing and evaluation of tools, frameworks, and systems against industry best practices with detailed scoring across 12 critical dimensions
LLM-as-judge methodology for comparing code implementations across repositories. Scores implementations on functionality, security, test quality, overengineering, and dead code using weighted rubrics. Used by /beagle:llm-judge command.
React feature-based architecture guidelines for scalable applications (formerly feature-architecture). This skill should be used when writing, reviewing, or refactoring React code to ensure proper feature organization. Triggers on tasks involving project structure, feature organization, module boundaries, cross-feature imports, data fetching patterns, or component composition.
Manages context window optimization, session state persistence, and token budget allocation for multi-agent workflows. Use when dealing with token budget management, context window limits, session handoff, state persistence across agents, or /clear strategies. Do NOT use for agent orchestration patterns (use moai-foundation-core instead).
React game UI patterns using shadcn/ui, Tailwind, and Framer Motion for polished game interfaces. Use when building HUDs, resource bars, scoreboards, modals, tooltips, card components, or any game UI. Includes micro-interactions, animations, responsive layouts, and accessibility for games. Triggers on requests for game interface components, UI animations, or shadcn/ui game patterns.
Draft stakeholder updates tailored to audience — executives, engineering, customers, or cross-functional partners. Use when writing weekly status updates, monthly reports, launch announcements, risk communications, or decision documentation.
Static Application Security Testing (SAST) for code vulnerability analysis across multiple languages and frameworks
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay mechanics, server-side features, or cross-version compatibility.