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Found 3,526 Skills
Laravel + Inertia.js + React integration patterns. Use when building Inertia page components, handling forms with useForm, managing shared data, or implementing persistent layouts. Triggers on tasks involving Inertia.js, page props, form handling, or Laravel React integration.
Create and manipulate PowerPoint PPTX files programmatically. Use when the user needs to generate presentations, modify PPTX templates, extract slide content, create thumbnail previews, or automate PowerPoint workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: PowerPoint, PPTX, presentation, slides, template, deck, slideshow, corporate, branding.
Act as an active writing partner who contributes content alongside the human writer. Use when the writer wants a collaborator who generates prose, dialogue, alternatives, and builds on their ideas. Applies Story Sense frameworks while actively contributing to the creative work. Contrasts with story-coach which never writes.
Diagnose world-level story problems. This skill should be used when settings feel thin, institutions feel designed rather than evolved, economies don't make sense, or non-human species feel like humans in costume. Keywords: worldbuilding, setting, world, institutions, economy, culture, species, consequences.
Conventional Commits standard for consistent commit messages. Use when committing code, reviewing commit history, or setting up git workflows. Includes commit types, scopes, and breaking change format.
Break through blocks and execute first drafts. Use when the outline is done but the draft isn't happening, when writer's block strikes, when the blank page remains blank, or when progress stalls.
Senior-level Vue 3 + Naive UI + Feature-Sliced Design with TypeScript, Clean Code & SOLID principles
Diagnose branching narrative problems. Use when choices feel meaningless, when branching is unmanageable, when player agency conflicts with authored story, or when interactive elements break narrative flow.
Designs graphics for thumbnails, social media, banners, and presentations. Applies design principles (CRAP, Gestalt, visual hierarchy) with research-backed techniques. Integrates with /geometric-elements for decorative assets. Use when creating layouts, choosing typography/colors, or designing any graphic assets. For photography/cinematography prompts, use /art-director instead.
Design abstract strategy games with perfect information, no randomness, and strategic depth. Use when designing a board game, exploring abstract strategy games, brainstorming game mechanics, or evaluating game balance. Keywords: board game, game design, strategy, mechanics, balance.
Use when setting up metrics, alarms, or troubleshooting missing data in OCI Monitoring. Covers metric namespace confusion, alarm threshold gotchas, log collection setup, and common monitoring gaps.
Execute task planning based on the specified file and manage questions[/todo-task-planning file_path --pr --branch branch_name]