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Found 459 Skills
Svelte coding guidelines for the Windmill frontend. MUST use when writing or modifying code in the frontend directory.
C# patterns for Unity - MonoBehaviour, async, architecture, and VR/mobile performance optimization
React Native Reanimated 4.x animation patterns. Use when adding animations, transitions, entering/exiting effects, or gesture-driven animations to React Native screens. Replaces Framer Motion for mobile.
Production patterns for managing complex application state in React without Redux, Zustand, or other state libraries. Includes multi-stage loading, command patterns, refs for performance, and parallel data fetching. Use when building complex UIs with interconnected states, need loading stages and progress tracking, or implementing command patterns.
Animation patterns for Astro sites. Scroll animations, micro-interactions, transitions, loading states. Performance-focused, accessibility-aware.
Explains hydration, partial hydration, progressive hydration, and islands architecture. Use when discussing how server-rendered HTML becomes interactive, optimizing JavaScript loading, or choosing between full hydration and islands architecture.
Mobile app debugging for iOS, Android, cross-platform frameworks. Use for crashes, memory leaks, performance issues, network problems, or encountering Xcode instruments, Android Profiler, React Native debugger, native bridge errors.
This skill should be used when the user asks to "use pandas", "analyze data with pandas", "work with DataFrames", "clean data with pandas", or needs guidance on pandas best practices, data manipulation, performance optimization, or common pandas patterns.
Animation and motion design patterns using Motion library (formerly Framer Motion) and View Transitions API. Use when implementing component animations, page transitions, micro-interactions, gesture-driven UIs, or ensuring motion accessibility with prefers-reduced-motion.
React Native and Expo development guide covering components, styling, animations, navigation, state management, forms, networking, performance optimization, testing, native capabilities, and engineering (project structure, deployment, SDK upgrades, CI/CD). Use when: building React Native or Expo apps, implementing animations or native UI, managing state, fetching data, writing tests, optimizing performance, deploying to App Store/Play Store, setting up CI/CD, upgrading Expo SDK, or configuring Tailwind/NativeWind.
VRChat World SDK 3 scene setup and optimization guide. Use this skill when configuring VRChat world scenes, placing SDK components, setting up layers, optimizing performance, or uploading worlds. Covers VRC_SceneDescriptor, spawn points, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, layer/collision matrix, baked lighting, Quest/Android limits, and upload workflow. SDK 3.7.1 - 3.10.2 coverage. Triggers on: VRChat world, VRC SDK, scene setup, VRC_SceneDescriptor, spawn point, VRC_Pickup, VRC_Station, VRC_ObjectSync, layer setup, optimization, Quest support, light baking, upload, FPS improvement. Related: Use unity-vrc-udon-sharp for UdonSharp C# coding.
ByteHouse Slow Query Analysis and Performance Optimization Tool, used to identify and analyze slow queries, provide query performance optimization suggestions, view query execution plans, and analyze query historical trends. Use this Skill when you need to identify and analyze slow queries in ByteHouse database, get query performance optimization suggestions, view query execution plans, or analyze query historical trends.