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Found 464 Skills
Recommends and scaffolds frontend technology stack for new projects. Use when starting a new frontend project, selecting a framework, setting up a web app from scratch, or when the user asks about frontend tech stack, scaffolding, or architecture selection. Covers React/Next.js/Astro/Vue, TypeScript, Tailwind CSS, state management, data fetching, UI components, testing, and monorepo setup.
Generates Angular code and provides architectural guidance. Trigger when creating projects, components, or services, or for best practices on reactivity (signals, linkedSignal, resource), forms, dependency injection, routing, SSR, accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, or CLI tooling.
Community skill for applying the Geist design system to Vercel-inspired UI across React, Next.js, Vite, Astro, Svelte, Vue, HTML/CSS, Tailwind, shadcn, and Radix surfaces. Use it for typography, spacing, color tokens, material treatment, component styling, app shells, dashboards, forms, tables, dialogs, empty/loading/error states, responsive layouts, and UI polish. This is a community-authored skill, not an official Vercel skill. Trigger on generic visual direction such as clean, modern, premium, beautiful, polished, SaaS, developer tool, product UI, app shell, navigation, data views, and marketing sections. Skip only when the user explicitly names a non-Geist final visual system/art direction as the final visual authority, supplies a non-Geist design artifact as the final visual authority, or asks for game/illustrative output where Geist UI is not the requested surface.
UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples.
Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.
Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.
Expert guidance for integrating and building applications with shadcn/ui components, including component discovery, installation, customization, and best practices.
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
Enforces an opinionated UI baseline to prevent AI-generated interface slop.
Provides reusable interaction patterns and motion presets that make UI feel polished. Includes hover effects, transitions, entrance animations, gesture feedback, and reduced-motion support. Use when adding "animations", "transitions", "micro-interactions", or "motion design".