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Found 27 Skills
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, designing systems, or making architectural decisions. Enters plan mode, reads all available docs, explores the codebase deeply, then interviews the user relentlessly with ultrathink-level reasoning on every decision until a shared understanding is reached. Produces a validated design spec before any implementation begins. Triggers on feature requests, design discussions, refactors, new projects, component creation, system changes, and any task requiring design decisions.
Provides UI/UX design, user research, visual design, and brand consistency capabilities. Use this when you need to design interfaces, conduct user research, or create visual assets.
Use when creating or developing, before writing code or implementation plans - refines rough ideas into fully-formed designs through collaborative questioning, alternative exploration, and incremental validation. Don't use during clear 'mechanical' processes