Loading...
Loading...
Found 52 Skills
Zig comptime skill for compile-time evaluation and metaprogramming. Use when using comptime parameters, comptime types, generics via anytype, comptime reflection with @typeInfo, or metaprogramming patterns that replace C++ templates. Activates on queries about Zig comptime, compile-time evaluation, Zig generics, anytype, @typeInfo, comptime types, or Zig metaprogramming.
Advanced TypeScript type system specialist for complex generics, conditional types, template literals, type inference, performance optimization, and type-level programming. Use for intricate type system challenges, recursive types, brand types, utility type authoring, and type performance issues. Includes comprehensive coverage of 18 advanced type system error patterns.
Advanced Rust patterns for ownership, traits, async, error handling, macros, type system tricks, unsafe, and performance. Use when tackling complex Rust problems — not basic syntax, but multi-concern tasks like designing cancellation-safe async services, choosing between trait objects and generics, building typestated APIs, structuring error hierarchies across crate boundaries, writing proc macros, or optimizing hot paths with zero-cost abstractions. Do not use for basic Rust syntax, simple CLI tools, or beginner ownership questions.
Use for Luau type-system work focused on strictness modes, annotations, inference-aware API design, generics, refinements, advanced type patterns, and Roblox-aware type usage at the type level.
Guide AI agents through TypeScript coding best practices including type safety, error handling, code organization, and architecture patterns. This skill should be used when generating TypeScript code, reviewing TypeScript files, creating new TypeScript modules, refactoring JavaScript to TypeScript, or when the user asks about TypeScript patterns, types, or coding standards. Keywords: typescript, types, coding standards, best practices, type safety, generics, architecture, refactoring.
TypeScript strict patterns and best practices. Trigger: When implementing or refactoring TypeScript in .ts/.tsx (types, interfaces, generics, const maps, type guards, removing any, tightening unknown).
Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), Codable best practices (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), FormatStyle (.formatted() on dates, numbers, measurements), and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features.
TypeScript refactoring and modernization guidelines from a principal specialist perspective. This skill should be used when refactoring, reviewing, or modernizing TypeScript code to ensure type safety, compiler performance, and idiomatic patterns. Triggers on tasks involving TypeScript type architecture, narrowing, generics, error handling, or migration to modern TypeScript features.
ArkType runtime validation with TypeScript-native syntax. Type-safe schemas using string expressions, morphs, scopes, and generics. Use when defining schemas, validating data, transforming input, or building type-safe APIs with ArkType.
Use when working with TypeScript's type system including strict mode, advanced types, generics, type guards, and compiler configuration.
Comprehensive naming convention guide for TypeScript and Angular applications. Covers casing rules (camelCase, PascalCase, UPPER_CASE), prefix conventions (I for interfaces, _ for private, T for generics), boolean naming, the S-I-D principle (Short, Intuitive, Descriptive), context duplication, and structured naming patterns (P/HC/LC for variables, A/HC/LC for functions). Use when writing, reviewing, or refactoring TypeScript code. Triggers on tasks involving naming, variables, functions, interfaces, or code style.
TypeScript 5.x development with type system, generics, utility types, and strict mode patterns. Use when writing TypeScript code or adding types to JavaScript projects.