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Found 1,026 Skills
AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU. Use when writing or reviewing code that uses `@spaces.GPU`, configuring `python_version` or `requirements.txt` for a ZeroGPU Space, or handling ZeroGPU-specific code constraints — pickle-based process isolation, `gr.State` semantics across the worker boundary, no `torch.compile` (use AoTI instead), CUDA wheel-only builds (no `nvcc` at build or runtime), large vs xlarge sizing, and dynamic duration callables. Make sure to use this skill whenever the user mentions ZeroGPU, `@spaces.GPU`, or the `spaces` Python package, or hits ZeroGPU-specific code errors like `PicklingError` across the worker boundary, `illegal duration`, or `flash-attn` wheel-build failures — even when the user does not explicitly ask for ZeroGPU coding guidance. Trigger on `import spaces` or `@spaces.GPU` in code.
Build, deploy, and manage Cargo Hosting apps and workers with the Cargo CLI — Vite SPAs served on *.cargo.app and serverless edge HTTP handlers, plus the deployments that ship and promote them. Use when the user wants to scaffold, deploy, promote, or manage a hosted app or worker on Cargo.
Optimize Apache Spark jobs with partitioning, caching, shuffle optimization, and memory tuning. Use when improving Spark performance, debugging slow jobs, or scaling data processing pipelines.
Data engineering skill for building scalable data pipelines, ETL/ELT systems, and data infrastructure. Expertise in Python, SQL, Spark, Airflow, dbt, Kafka, and modern data stack. Includes data modeling, pipeline orchestration, data quality, and DataOps. Use when designing data architectures, building data pipelines, optimizing data workflows, implementing data governance, or troubleshooting data issues.
Design and implement visionOS SwiftUI scenes that integrate RealityKit content. Use when building spatial UI with RealityView, Model3D, attachments, volumetric windows, ImmersiveSpace, or spatial gestures, or when choosing SwiftUI vs RealityKit APIs for 3D presentation.
Data Transfer Objects using Spatie Laravel Data. Use when handling data transfer, API requests/responses, or when user mentions DTOs, data objects, Spatie Data, formatters, transformers, or structured data handling.
Game audio systems, music, spatial audio, sound effects, and voice implementation. Build immersive audio experiences with professional middleware integration.
Spade integration. Manage data, records, and automate workflows. Use when the user wants to interact with Spade data.
Use when reading from or writing to Neo4j with Apache Spark or Databricks using the Neo4j Connector for Apache Spark (org.neo4j:neo4j-connector-apache-spark). Covers SparkSession setup, DataFrame reads via labels/Cypher/relationship scan, DataFrame writes with SaveMode, node.keys for MERGE, relationship write mapping, partition and batch tuning, PySpark and Scala examples, Databricks cluster config, Databricks secrets for credentials, Delta Lake to Neo4j pipelines. Does NOT handle Cypher authoring — use neo4j-cypher-skill. Does NOT handle the Python bolt driver — use neo4j-driver-python-skill. Does NOT handle GDS algorithms — use neo4j-gds-skill.
Designs and reviews WebMCP instrumentation for existing web apps, especially SPAs. Use when adding agent-accessible tools, route maps, prompts, or WebMCP workflows to a React, Vue, Angular, or vanilla browser app, or when deciding whether WebMCP is the right fit.
Choose and refactor visionOS app architecture across surfaces, scene boundaries, state ownership, and file layout. Use when deciding window vs volume vs immersive space, splitting a feature across scenes, cleaning up a monolithic spatial root, or defining the ownership map before implementing SwiftUI or RealityKit details.
One-shot autopilot orchestrator — runs the full spark-video pipeline (screenwriter ↔ director per-scene parallel → render chain-DAG parallel + per-clip review → stitch). User confirms at 4 gates (+ 1 mode gate at start + 1 BGM gate when bgm/ folder detected). Use when the user wants "make me an episode" in one command.