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Found 108 Skills
Invoke when the user asks to review, check, audit, or look over Qt6 C++ code — or suggest before committing. Runs deterministic linting (60+ rules) then six parallel deep- analysis agents covering model contracts, ownership, threading, API correctness, error handling, and performance. Reports only high-confidence issues (>80/100) with structured mitigations. Read-only — never modifies code.
Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.
Audit email account security, validate credentials, and manage email lists using this C++ email security testing utility
Automates fuzz test creation for C++ projects using Google FuzzTest with consistent software testing patterns. Use when creating fuzz tests, mutation testing, or when the user mentions fuzzing, AFL, or coverage-guided testing.
C++ and Qt integration patterns for OBS Studio plugins. Covers Qt6 Widgets for settings dialogs, CMAKE_AUTOMOC, OBS frontend API, optional Qt builds with C fallbacks, and modal dialog patterns. Use when adding UI components or C++ features to OBS plugins.
Automates unit test creation for C++ projects using GoogleTest (GTest) framework with consistent software testing patterns including In-Got-Want, Table-Driven Testing, and AAA patterns. Use when creating, modifying, or reviewing unit tests, or when the user mentions unit tests, test coverage, or GTest.
Adds Doxygen-compatible documentation comments to C++ header files. Use this skill exclusively for adding or improving API documentation in existing header files (*.hpp, *.h). Do NOT create new resource files such as Doxyfile, scripts, or README files.
C++20 modules skill for modern C++ projects. Use when working with named modules, module partitions, header units, CMake MODULE_SOURCES, Clang -fmodules-ts, BMI caching issues, or migrating from headers to modules. Activates on queries about C++20 modules, import statements, module interface units, header units, or BMI files.
Automates mock test creation for C++ projects using Google Mock (GMock) framework with consistent software testing patterns. Use when creating tests with mocked dependencies, interface mocking, behavior verification, or when the user mentions mocks, stubs, fakes, or GMock.
Use when C++ smart pointers including unique_ptr, shared_ptr, and weak_ptr for automatic memory management following RAII principles.
C++20 coroutines skill for understanding coroutine mechanics and debugging. Use when working with co_await, co_yield, co_return, implementing promise_type, understanding coroutine frame layout, debugging suspended coroutines in GDB, or inspecting frame allocation with Compiler Explorer. Activates on queries about C++20 coroutines, co_await, co_yield, promise_type, coroutine_handle, coroutine suspension, or coroutine frame.
Automates benchmark test creation for C++ projects using Google Benchmark with consistent software testing patterns. Use when creating performance benchmarks, profiling tests, or when the user mentions benchmarking, Google Benchmark, or performance testing.