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Found 62 Skills
Creative problem-solving and ideation using SCAMPER, First Principles, Random Word, and AI-optimized techniques. Use when generating ideas, breaking creative blocks, brainstorming alternatives, or innovating.
Diagnose and fix convergent ideation. Use when brainstorming produces the same ideas every time, when all ideas cluster around one approach, or when you need to escape domain defaults.
Brainstorm product ideas for an existing product using multi-perspective ideation from PM, Designer, and Engineer viewpoints. Use when generating new feature ideas, brainstorming solutions for an identified opportunity, or ideating with a product trio.
Creative Intelligence Suite for AI-driven ideation, design thinking, innovation strategy, problem-solving, and storytelling. 5 named specialist agents with distinct methodologies — no setup required, all workflows available immediately.
Structured hypothesis formulation from observations. Use when you have experimental observations or data and need to formulate testable hypotheses with predictions, propose mechanisms, and design experiments to test them. Follows scientific method framework. For open-ended ideation use scientific-brainstorming; for automated LLM-driven hypothesis testing on datasets use hypogenic.
Automated LLM-driven hypothesis generation and testing on tabular datasets. Use when you want to systematically explore hypotheses about patterns in empirical data (e.g., deception detection, content analysis). Combines literature insights with data-driven hypothesis testing. For manual hypothesis formulation use hypothesis-generation; for creative ideation use scientific-brainstorming.
This skill should be used when users need help with content planning, calendar management, research organization, content ideation, or multi-platform planning. It activates when users ask about content planning, calendar management, research organization, content ideation, or multi-platform planning.
This skill should be used when users need help with content strategy, persona building, competitive analysis, content planning, or brand voice consistency. It activates when users ask about content strategy, building personas or target audiences, competitive analysis requests, content planning and ideation, or brand voice questions.
Create vertical short drama scripts, including macro construction, script creation, precise optimization, and ideation. Suitable for creating short dramas from scratch, optimizing existing scripts, designing story outlines and suspense hooks
Guides competitive idea generation and ranking using tree-structured search (up to N_I=21 candidates across technique/domain/formulation axes) and Elo tournaments (4 dimensions: novelty, feasibility, relevance, clarity). Produces a ranked direction summary and full research proposal. Use when: user has a research direction and needs concrete ranked ideas, wants to compare multiple approaches, or mentions 'rank ideas', 'compare approaches', 'which idea is best', 'research proposal'. Do NOT use for finding a research direction from scratch (use research-ideation) or planning the paper itself (use paper-planning).
Guides pre-writing planning for academic papers with 4 structured steps: story design (task-challenge-insight-contribution-advantage), experiment planning (comparisons + ablations), figure design (pipeline + teaser), and 4-week timeline management. Includes counterintuitive planning tactics (write a mock rejection letter to identify weaknesses before writing, narrow before broad claims, design ablations first). Use when: user wants to plan a paper before writing, design story/contributions, plan experiments, create figure sketches, set a writing timeline, or write a pre-emptive rejection letter for planning purposes. Do NOT use for actual writing (use paper-writing), running experiments (use experiment-pipeline), self-reviewing a finished draft (use paper-review), or finding research problems (use research-ideation).
Manages persistent research memory across ideation and experimentation cycles. Maintains two stores: Ideation Memory M_I (feasible/unsuccessful directions) and Experimentation Memory M_E (reusable strategies for data processing, model training, architecture, debugging). Three evolution mechanisms: IDE (after idea-tournament), IVE (after experiment failure — classifies failures as implementation vs fundamental), ESE (after experiment success — extracts reusable strategies). Use when: updating memory after completing idea tournaments or experiment pipelines, classifying why a method failed (implementation vs fundamental failure), starting a new research cycle needing prior knowledge, user mentions 'update memory', 'classify failure', 'what worked before', 'research history', 'evolution'. Do NOT use for running experiments (use experiment-pipeline), debugging experiment code (use experiment-craft), or generating ideas (use idea-tournament).