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Found 47 Skills
Bear's UI design system. Use when building interfaces inspired by Bear's aesthetic - light mode, Inter font, 4px grid.
UX/UI design principles for clean, intuitive interfaces. Use when designing layouts, improving usability, planning information architecture, or ensuring accessibility. Triggers on "user experience", "usability", "information architecture", "accessibility", "interaction design".
Use when implementing Disney's 12 animation principles in Figma prototypes and Smart Animate
Specify micro-interactions with trigger, rules, feedback, and loop/mode definitions.
VR/AR development principles. Comfort, interaction, performance requirements.
Use when a frontend needs motion choreography, interaction polish, and scroll behavior that improves hierarchy without hurting performance. Works alongside layout and style skills instead of replacing them.
Loops's UI design system. Use when building interfaces inspired by Loops's aesthetic - light mode, Inter font, 4px grid.
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
Converge ideas of requirements, pages, modules, processes, visuals and experiences into implementable product, interaction, interface and visual design specifications
Design gesture-based interactions for touch and pointer devices.
UX designer and UI specialist. Use when the user asks to talk to Sally or requests the UX designer.
Opinionated constraints for building better user interfaces. Triggers on building or reviewing web components, pages, forms, modals, animations, or any frontend UI work. Covers accessibility, focus states, touch interactions, and performance.