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Found 43 Skills
Master the Infinite Agentic Loop pattern with Claude Code for parallel AI agent orchestration and iterative content generation
Illustre automatiquement le journal d'une aventure BFRPG en générant des images pour les moments clés (combats, explorations, découvertes). Utilise la génération parallèle pour une performance optimale.
Invokes Google Gemini models for structured outputs, multi-modal tasks, and Google-specific features. Use when users request Gemini, structured JSON output, Google API integration, or cost-effective parallel processing.
Multi-AI Parallel Deep Research. Triggered when users need comprehensive research, in-depth study, multi-party comparison, or comprehensive analysis covering multiple dimensions and sources for a certain topic. Suitable for complex topics (technical selection, competitor analysis, industry trends, controversial topics, etc.), not suitable for simple fact queries. Conduct parallel research through multiple AI services, cross-validate, and output a comprehensive report with citations.
Resolve all pending CLI todos using parallel processing
Resolve all pending CLI todos using parallel processing, compound on lessons learned, then clean up completed todos.
Deep Performance Optimization Skill for Triton Operators on Ascend NPU, dedicated to achieving the Triton operator performance improvement required by users. Core technologies include but are not limited to Unified Buffer (UB) capacity planning, multi-Tokens parallel processing, MTE/Vector pipeline parallelism, mask optimization, etc. This Skill must be triggered when the user mentions the following: performance optimization of Vector-type Triton operators on Ascend NPU.
Fan out a prompt to multiple AI coding agents in parallel and synthesize their responses.
Fix all ESLint and TypeScript errors with parallel processing using snipper agents
Invoke parallel document-specialist agents for external web searches and documentation lookup
Use when batch-resolving approved todos, especially after code review or triage sessions
Use this skill when working with Mass Entity, MassEntity, Mass AI, MassProcessor, MassFragment, MassTag, MassObserver, MassSpawner, MassCrowd, Mass ECS, entity archetype, ForEachEntityChunk, FMassEntityQuery, FMassEntityManager, ISM crowd, or large-scale entity simulation in Unreal Engine. See references/mass-entity-patterns.md for processor and observer templates. See references/mass-fragment-reference.md for built-in fragment types.