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Found 108 Skills
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
Autonomously deep-scan entire codebase line-by-line, understand architecture and patterns, then systematically transform it to production-grade, corporate-level professional quality with optimizations
Framer Motion performance optimization guidelines. This skill should be used when writing, reviewing, or refactoring React animations with Framer Motion to ensure optimal performance patterns. Triggers on tasks involving motion components, animations, gestures, layout transitions, scroll-linked effects, and SVG animations.
PostgreSQL-specific code review assistant focusing on PostgreSQL best practices, anti-patterns, and unique quality standards. Covers JSONB operations, array usage, custom types, schema design, function optimization, and PostgreSQL-exclusive security features like Row Level Security (RLS).
Keeping codebases healthy, performant, and maintainable - refactoring, performance optimization, and technical debt managementUse when "refactor, optimize, performance, technical debt, cleanup, architecture, speed up, bundle size, memory leak, slow query, code smell, complexity, dead code, performance, refactoring, optimization, technical-debt, architecture, cleanup, bundle, memory" mentioned.
Expert mobile game developer specializing in iOS and Android game optimization, touch input design, battery and thermal management, device fragmentation handling, and App Store/Play Store submission. Deep knowledge of mobile-specific constraints and best practices for shipping performant, player-friendly mobile games. Use when "mobile game, ios game, android game, touch input, mobile optimization, mobile performance, app store, play store, mobile battery, thermal throttling, mobile porting, tablet game, phone game, mobile monetization, mobile build, mobile, ios, android, touch, optimization, performance, battery, thermal, app-store, play-store, game-development, unity-mobile, godot-mobile, device-fragmentation" mentioned.
Use when optimizing SQL queries, designing database schemas, or tuning database performance. Invoke for complex queries, window functions, CTEs, indexing strategies, query plan analysis.
Expert knowledge for Modern Java (21+) development, including Virtual Threads, performance tuning, and idiomatic clean code. Use for deep Java language/logic questions.
Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D, OmniLight3D, SpotLight3D, shadow_enabled, directional_shadow_mode, directional_shadow_split, omni_range, omni_attenuation, spot_range, spot_angle, VoxelGI, SDFGI, LightmapGI, ReflectionProbe, Environment, WorldEnvironment.
Improve database query performance through indexing, query optimization, and execution plan analysis. Reduce response times and database load.
PostgreSQL 16 database documentation. Use for SQL queries, indexes, transactions, JSON operations, full-text search, and performance tuning.
Comprehensive guide for database management patterns covering PostgreSQL and MongoDB including schema design, indexing, transactions, replication, and performance tuning