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Found 37 Skills
Design and deploy multi-canister dapps. Covers inter-canister calls, canister factory pattern, async messaging pitfalls, bounded vs unbounded wait, and 2MB payload limits. Use when splitting an app across canisters, making inter-canister or cross-canister calls, or designing canister-to-canister communication. Do NOT use for single-canister apps.
Write production-grade Rust code using a multi-pass approach. Design types first, then implement, then simplify, then verify with automated lint. Use this skill whenever writing new Rust functions, structs, modules, or features. Triggers on Rust implementation, new Rust code, Rust functions, Rust modules, error handling in Rust, async Rust, or type design in Rust.
Analyze Rust project structure using LSP symbols. Triggers on: /symbols, project structure, list structs, list traits, list functions, 符号分析, 项目结构, 列出所有, 有哪些struct
Enforces TDD (Red-Green-Refactor) for Rust development. Auto-triggers on implementation, testing, refactoring, and bug fixing tasks. Provides Rust-idiomatic testing patterns with anyhow/thiserror, cfg(test), and Arrange-Act-Assert workflow.
Use when contributing to the GLIDE client - Rust core internals, language bindings (PyO3/JNI/NAPI/CGO/FFI), protocol layer, PubSub synchronizer, cluster topology, and build system. For using GLIDE in apps, see valkey-glide instead.
This skill MUST be used for semantic Rust navigation and analysis: resolving definitions across crate boundaries, finding all references to a symbol, inspecting inferred types or trait implementations, searching symbols by name, and renaming symbols safely. SHOULD be preferred over grep or file reads whenever the task requires Rust-aware understanding.
Guide for implementing formatting rules using Biome's IR-based formatter infrastructure. Use when working on formatters for JavaScript, CSS, JSON, HTML, or other languages. Examples:<example>User needs to implement formatting for a new syntax node</example><example>User wants to handle comments in formatted output</example><example>User is comparing Biome's formatting against Prettier</example>
Build terminal UIs with ratatui following 2026 Rust best practices. Use when: (1) Creating new TUI apps, (2) Adding widgets/layouts, (3) Keyboard navigation/state management, (4) Image integration via ratatui-image, (5) Async event handling, (6) Release optimization. Covers v0.30.0+ API, Elm Architecture, StatefulWidget, color-eyre.
Master Rust 1.75+ with modern async patterns, advanced type system features, and production-ready systems programming. Expert in the latest Rust ecosystem including Tokio, axum, and cutting-edge crates. Use PROACTIVELY for Rust development, performance optimization, or systems programming.
Runs Fastly Compute WASM applications locally with Viceroy, specifically for Rust and Component Model projects. Use when starting a local Fastly Compute dev server with Viceroy, configuring fastly.toml for local backend overrides and store definitions, running Rust unit tests with cargo-nextest against the Compute runtime, debugging Compute apps locally, adapting core WASM modules to the Component Model, or troubleshooting local Compute testing issues (connection refused, missing backends, store config). For non-Rust Compute work or understanding the Compute API, prefer the fastlike skill instead — its source code is easier to understand as a Fastly Compute API reference.
**Mandatory** before any commit or push. Run Definition-of-Done checks from change scope and report exact pass/fail per command.
Use when creating skills for Rust crates or std library documentation. Keywords: create rust skill, create crate skill, create std skill, 创建 rust skill, 创建 crate skill, 创建 std skill, 动态 rust skill, 动态 crate skill, skill for tokio, skill for serde, skill for axum, generate rust skill, rust 技能, crate 技能, 从文档创建skill, from docs create skill