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Found 29 Skills
Story-level quality orchestrator with 4-level Gate (PASS/CONCERNS/FAIL/WAIVED) and Quality Score. Pass 1: code quality -> regression -> manual testing. Pass 2: verify tests/coverage -> calculate NFR scores -> mark Story Done. Use when user requests quality gate for Story or when ln-400 delegates quality check.
Launch the app and hands-on verify that changes work by interacting with it. Use when the user asks to "smoke test", "test it manually", "verify it works", "try it out", "run a smoke test", "check it in the browser", or "does it actually work". Not for unit/integration tests.
Invoke when the user wants to plan, execute, or analyze a structured playtest session with behavioral observation. Covers protocol design, observer guides, and data synthesis. Triggers on: "playtest", "player feedback", "usability test", "observation session", "playtest analysis". Do NOT invoke for QA bug testing (use game-qa-lead) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.
Run e2e tests, fix flake and outdated tests, identify bugs against spec. Use when running e2e tests, debugging test failures, or fixing flaky tests. Never changes source code logic or API without spec backing.
Executes the project's test suite, analyzes failures, and provides fix recommendations.