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Found 7,718 Skills
Expert patterns for Godot audio including AudioStreamPlayer variants (2D positional, 3D spatial), AudioBus mixing architecture, dynamic effects (reverb, EQ,compression), audio pooling for performance, music transitions (crossfade, bpm-sync), and procedural audio generation. Use for music systems, sound effects, spatial audio, or audio-reactive gameplay. Trigger keywords: AudioStreamPlayer, AudioStreamPlayer2D, AudioStreamPlayer3D, AudioBus, AudioServer, AudioEffect, music_crossfade, audio_pool, positional_audio, reverb, bus_volume.
Expert blueprint for puzzle games including undo systems (Command pattern for state reversal), grid-based logic (Sokoban-style mechanics), non-verbal tutorials (teach through level design), win condition checking, state management, and visual feedback (instant confirmation of valid moves). Use for logic puzzles, physics puzzles, or match-3 games. Trigger keywords: puzzle_game, undo_system, command_pattern, grid_logic, non_verbal_tutorial, state_management.
Expert blueprint for Godot 4 project organization (feature-based folders, naming conventions, version control). Enforces snake_case files, PascalCase nodes, %SceneUniqueNames, and .gitignore best practices. Use when starting new projects or refactoring structure. Keywords project organization, naming conventions, snake_case, PascalCase, feature-based, .gitignore, .gdignore.
Expert patterns for game economies including currency management (multi-currency, wallet system), shop systems (buy/sell prices, stock limits), dynamic pricing (supply/demand), loot tables (weighted drops, rarity tiers), and economic balance (inflation control, currency sinks). Use for RPGs, trading games, or resource management systems. Trigger keywords: EconomyManager, currency, shop_item, loot_table, dynamic_pricing, buy_sell_spread, currency_sink, inflation, item_rarity.
Expert blueprint for hierarchical finite state machines (HSM) and pushdown automata for complex AI/character behaviors. Covers state stacks, sub-states, transition validation, and state context passing. Use when basic FSMs are insufficient OR implementing layered AI. Keywords state machine, HSM, hierarchical, pushdown automata, state stack, FSM, AI behavior.
Expert blueprint for procedural content generation (dungeons, terrain, loot, levels) using FastNoiseLite, random walks, BSP trees, Wave Function Collapse, and seeded randomization. Use when creating roguelikes, sandbox games, or dynamic content. Keywords procedural, generation, FastNoiseLite, Perlin noise, BSP, drunkard walk, Wave Function Collapse, seeding.
Materialize documentation for SQL syntax, data ingestion, concepts, and best practices. Use when users ask about Materialize queries, sources, sinks, views, or clusters.
DBOS Python SDK for building reliable, fault-tolerant applications with durable workflows. Use this skill when writing Python code with DBOS, creating workflows and steps, using queues, using DBOSClient from external applications, or building applications that need to be resilient to failures.
Generate images, videos, and audio with fal.ai serverless AI. Use when building AI image generation, video generation, image editing, or real-time AI features. Triggers on fal.ai, fal, AI image generation, Flux, SDXL, real-time AI, serverless AI.
Route AI coding queries to local LLMs in air-gapped networks. Integrates Serena MCP for semantic code understanding. Use when working offline, with local models (Ollama, LM Studio, Jan, OpenWebUI), or in secure/closed environments. Triggers on local LLM, Ollama, LM Studio, Jan, air-gapped, offline AI, Serena, local inference, closed network, model routing, defense network, secure coding.
Create diagrams and visualizations using Mermaid syntax. Use when generating flowcharts, sequence diagrams, class diagrams, entity-relationship diagrams, Gantt charts, or any visual documentation. Triggers on Mermaid, flowchart, sequence diagram, class diagram, ER diagram, Gantt chart, diagram, visualization.
Build and deploy on Cloudflare's edge platform. Use when creating Workers, Pages, D1 databases, R2 storage, AI inference, or KV storage. Triggers on Cloudflare, Workers, Cloudflare Pages, D1, R2, KV, Cloudflare AI, Durable Objects, edge computing.