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Found 3,419 Skills
Automates browser interactions using AgentGo's distributed cloud browser cluster via playwright@1.51.0. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information — running on AgentGo's remote cloud browsers instead of a local browser.
Provides comprehensive guidance for Gin-Gonic framework including routing, middleware, validation, and best practices. Use when the user asks about Gin-Gonic, needs to create Go web applications, or implement Gin patterns.
Automate Google Analytics tasks via Rube MCP (Composio): run reports, list accounts/properties, funnels, pivots, key events. Always search tools first for current schemas.
Engineer professional-grade brand logos using geometric primitives and negative space — generates minimalist, scalable vector-style marks via muapi.ai
End-to-end service design and service improvement workflow based on Lou Downe's "Good Services" (15 principles). Use when the user asks for a service audit, service blueprint, customer journey map/service map, designing a new service, fixing a broken service, improving findability/clarity/accessibility, or creating an actionable backlog and service standard.
Scaffolds or references a production-ready Node.js REST API with Express 5, TypeScript, Mongoose (MongoDB), Redis, Sentry, JWT auth, bcrypt, rate limiting, and centralized error handling. Use when the user wants to start a new observable and resilient backend, needs a Node.js API boilerplate with security and monitoring, or asks to clone or adapt this template repository.
Expert blueprint for roguelikes including procedural generation (Walker method, BSP rooms), permadeath with meta-progression (unlock persistence), run state vs meta state separation, seeded RNG (shareable runs), loot/relic systems (hook-based modifiers), and difficulty scaling (floor-based progression). Use for dungeon crawlers, action roguelikes, or roguelites. Trigger keywords: roguelike, procedural_generation, permadeath, meta_progression, seeded_RNG, relic_system, run_state.
Expert blueprint for simulation and tycoon games (SimCity, RollerCoaster Tycoon, Factorio, Two Point Hospital) covering economy management, time progression, interconnected systems, NPC simulation, and feedback loops. Use when building management sims, tycoon games, city builders, or resource optimization games. Keywords tycoon, economy system, resource management, time scale, feedback loop, progression unlock, simulation tick.
Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.
Accesses the Google Calendar and Tasks API. Use this skill to view or manage calendars, events, schedules, or Google tasks.
NEVER escalate without investigation first. This is the Iron Law. Use when evaluating whether to escalate models, facing genuine complexity requiring deeper reasoning, novel patterns with no existing solutions, high-stakes decisions requiring capability investment. Do not use when thrashing without investigation - investigate root cause first. DO NOT use when: time pressure alone - urgency doesn't change task complexity. DO NOT use when: "just to be safe" - assess actual complexity instead.
Decouple domain logic from infrastructure using Hexagonal (Ports & Adapters) pattern. Triggers: hexagonal, ports-adapters, infrastructure-independence, domain-isolation, testability Use when: business logic separation, infrastructure changes needed, testability critical DO NOT use when: selecting paradigms (use architecture-paradigms first), simple CRUD.