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Found 5,561 Skills
Configure shadcn/ui registries, components.json, and CLI commands. Covers default Radix registry, Base UI registry, and custom registries.
Design tokens and theming for shadcn/ui. Covers CSS variables, OKLCH colors, dark/light mode, and theme configuration for both Radix and Base UI primitives.
Use this when you need to execute R4 (generate an interactive Demo project based on requirements/prototype.md) in the sdlc-dev product requirement Spec process, and need to avoid skipping spec-context, proceeding when prototype.md is missing or the runnable Demo project root directory is missing, or creating custom pages/directories that lead to untraceability and inability to close the loop.
Snapshot test email templates using Verify to catch regressions. Validates rendered HTML output matches approved baseline. Works with MJML templates and any email renderer.
Python-based PPT editor with style presets, natural language animation support, and style extraction from PPT/PDF. Use when users need to "edit existing PPT", "modify slide", "add animation to PPT", "apply promotion style", "extract style from PPT/PDF", "提取样式", "编辑PPT", "修改第X页", "添加动画", "应用晋升风格", or want to maintain consistent styling across PPT slides. Supports editing specific pages, applying theme presets (promotion/tech), extracting styles from existing documents, and adding animations via natural language descriptions.
Screens and selects stocks based on customizable quantitative criteria including value, growth, quality, and momentum factors
Initialize or update project documentation. Use when setting up docs for a new project (`--init`) or syncing docs to current codebase and architecture changes (`--update`).
Audit UIKit-based screens for accessibility issues with concrete VoiceOver and Dynamic Type fixes
Expert blueprint for roguelikes including procedural generation (Walker method, BSP rooms), permadeath with meta-progression (unlock persistence), run state vs meta state separation, seeded RNG (shareable runs), loot/relic systems (hook-based modifiers), and difficulty scaling (floor-based progression). Use for dungeon crawlers, action roguelikes, or roguelites. Trigger keywords: roguelike, procedural_generation, permadeath, meta_progression, seeded_RNG, relic_system, run_state.
Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.
Supermemory is a state-of-the-art memory and context infrastructure for AI agents. Use this skill when building applications that need persistent memory, user personalization, long-term context retention, or semantic search across knowledge bases. It provides Memory API for learned user context, User Profiles for static/dynamic facts, and RAG for semantic search. Perfect for chatbots, assistants, and knowledge-intensive applications.
Best practices for developing tools, dashboards and interactive data apps with HoloViz Panel. Create reactive, component-based UIs with widgets, layouts, templates, and real-time updates. Use when developing interactive data exploration tools, dashboards, data apps, or any interactive Python web application. Supports file uploads, streaming data, multi-page apps, and integration with HoloViews, hvPlot, Pandas, Polars, DuckDB and the rest of the HoloViz and PyData ecosystems.