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Found 1,732 Skills
Rust async internals skill for understanding and debugging async Rust. Use when understanding the Future trait and poll model, Pin and Unpin, tokio task scheduling, debugging async stack traces with tokio-console, tracking waker leaks, using select! and join!, or avoiding blocking in async contexts. Activates on queries about Rust async internals, Future poll, Pin, Unpin, tokio-console, waker, async stack traces, select!, join!, or blocking in async.
Four-mantra debugging discipline — reproduce, trace the fail path, falsify the hypothesis, cross-reference every breadcrumb. Recite the mantra block verbatim at the start of any debugging session, then apply the four steps in order before proposing any fix. Trigger on /debug-mantra and proactively whenever debugging starts — user reports a bug, says something is broken/throwing/failing, asks to debug/diagnose/investigate an issue, or pastes a stack trace or error log.
Debugging méthodique en 4 phases (reproduce → isolate → fix → verify). Use when investigating a bug, regression, flaky test, or unexpected behavior.
Complex DAG testing workflows with debugging and fixing cycles. Use for multi-step testing requests like "test this dag and fix it if it fails", "test and debug", "run the pipeline and troubleshoot issues". For simple test requests ("test dag", "run dag"), the airflow entrypoint skill handles it directly. This skill is for iterative test-debug-fix cycles.
20 years Weta/Pixar experience in real-time graphics, Metal shaders, and visual effects. Expert in MSL shaders, PBR rendering, tile-based deferred rendering (TBDR), and GPU debugging. Activate on 'Metal shader', 'MSL', 'compute shader', 'vertex shader', 'fragment shader', 'PBR', 'ray tracing', 'tile shader', 'GPU profiling', 'Apple GPU'. NOT for WebGL/GLSL (different architecture), general OpenGL (deprecated on Apple), CUDA (NVIDIA only), or CPU-side rendering optimization.
Search and analyze DealerVision production logs via SolarWinds Observability API. Use when investigating errors, debugging issues, checking system health, or when the user mentions logs, SolarWinds, production errors, or system monitoring. Requires the `logs` CLI tool to be installed.
Tail and inspect Cloudflare Worker logs from the CLI. Use when debugging API 401/500, openclaw auth, or web app errors. Covers both the homepage worker (apps/web) and the API worker (apps/api).
LangGraph state-machine design and debugging for `StateGraph`, node/edge routing, checkpoints, `interrupt`, and HITL flows. Use when building or troubleshooting graph-based agents with conditional edges and thread state.
Structured debugging skill for methodical root cause analysis. Use when investigating bugs, unexpected behavior, or errors. Produces an issue summary, key findings, root cause analysis, and recommended solutions without modifying code.
Routes analysis and debugging tasks. Triggers on analyze, debug, troubleshoot, review, audit, security, performance, optimize, investigate, trace.
Frontend website debugging toolkit using Chrome DevTools Protocol with Playwright/WebKit fallbacks. Use this skill when: (1) Debugging CSS, HTML, or JavaScript issues on a webpage, (2) Taking screenshots to verify visual changes, (3) Inspecting DOM structure or console errors, (4) Testing responsive layouts, (5) Extracting selectors for automation, (6) Self-debugging frontend work Claude has created, (7) User says "debug this page", "check my site", "why doesn't this look right", or "fix the frontend". Supports Chrome (primary) and Safari/WebKit (via Playwright). Designed for agent-driven debugging loops.
Run Patrol E2E integration tests on macOS, iOS, Android, or Chrome. Use when writing, running, or debugging Patrol tests.