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Found 6,147 Skills
Amazon Bedrock AgentCore multi-agent orchestration with Agent-to-Agent (A2A) protocol. Supervisor-worker patterns, agent collaboration, and hierarchical delegation. Use when building multi-agent systems, orchestrating specialized agents, or implementing complex workflows.
macOS launcher automation with Raycast extensions (TypeScript/React) and Alfred workflows (AppleScript/Python) for keyboard-driven productivity
Build timeout-resistant Claude Code workflows with chunking strategies, checkpoint patterns, progress tracking, and resume mechanisms to handle 2-minute tool timeouts and ensure reliable completion of long-running operations.
Use when creating or improving golden datasets for AI evaluation. Defines quality criteria, curation workflows, and multi-agent analysis patterns for test data.
SDD workflow: specs, designs, implementation plans, quality gates.
Use the Gemini API (Nano Banana image generation, Veo video, Gemini TTS speech and audio understanding) to deliver end-to-end multimodal media workflows and code templates for "generation + understanding".
Use when running launch command centers, standups, and escalation workflows.
Guidelines and workflows for community moderation, trust & safety, and escalation.
Cover Stimulus controller fundamentals: lifecycle hooks, values and valueChanged callbacks, targets and target callbacks, outlets, action parameters, keyboard events, and controller architecture patterns. Prefer this skill when the request is primarily about Stimulus APIs and controller design independent of a specific Hotwire domain. Use hwc-forms-validation for form-specific workflows, hwc-navigation-content for Turbo navigation concerns, hwc-realtime-streaming for Turbo Streams/WebSocket patterns, hwc-media-content for media integrations, and hwc-ux-feedback for loading/progress/transition UX patterns.
Systematic workflow for checking and responding to notifications. Use at session start and periodically. Covers prioritization, tone guidelines, and recording interactions.
Expert texture artist specializing in PBR workflows, Substance suite, Quixel Mixer, and hand-painted techniques for games and film productionUse when "texture artist, PBR textures, Substance Painter, Substance Designer, Quixel Mixer, normal map, roughness map, metallic map, albedo texture, base color map, texture baking, bake normal, texel density, trim sheet, texture atlas, channel packing, material layering, wear and tear, edge wear, hand painted texture, stylized texture, UDIM workflow, height map vs normal, color ID map, material ID, texture seams, tiling texture, seamless texture, texture, pbr, substance-painter, substance-designer, quixel, megascans, normal-map, roughness, metallic, albedo, uv-mapping, baking, trim-sheet, material, hand-painted, stylized, photorealistic, game-art, 3d-art" mentioned.
Expert guide for the NotebookLM CLI (`nlm`) - a command-line interface for Google NotebookLM. Use this skill when users want to interact with NotebookLM programmatically, including: creating/managing notebooks, adding sources (URLs, YouTube, text, Google Drive), generating content (podcasts, reports, quizzes, flashcards, mind maps, slides, infographics, videos, data tables), conducting research, chatting with sources, or automating NotebookLM workflows. Triggers on mentions of "nlm", "notebooklm", "notebook lm", "podcast generation", "audio overview", or any NotebookLM-related automation task.