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Found 551 Skills
Migrate users' projects from Wot UI v1 to v2. This skill is invoked when users request to upgrade wot-design-uni to @wot-ui/ui, replace old components/old APIs, migrate form validation systems, and fix compilation errors or runtime errors caused by incompatible changes in v2.
Render A2UI (Agent-to-UI declarative surfaces) in CopilotKit v2. Enable the runtime via CopilotRuntime({ a2ui: {...} }), then enable the provider via <CopilotKitProvider a2ui={{ theme }}>. Auto-activates via /info — do NOT manually pass renderActivityMessages. createA2UIMessageRenderer ships from @copilotkit/react-core/v2; low-level primitives (A2UIProvider, A2UIRenderer, createCatalog) ship from @copilotkit/a2ui-renderer. Covers theme customization, createSurface dedup, action-bridge try/finally cleanup. Load when an agent emits A2UI operations (createSurface / updateComponents / updateDataModel), when wiring a2ui on CopilotRuntime, or when styling A2UI surfaces.
Create or refresh hierarchical AGENTS.md documentation for Claude Code, Codex/OMX, Gemini, and Antigravity/OMA projects, preserving manual notes while excluding runtime state such as root .omc, .omx, .survey, .codex, and generated build folders.
Writing queries, mutations, actions, and HTTP actions with proper argument validation, error handling, internal functions, and runtime considerations
Integrate and operationalize the `cm-reporting` library in host React applications, including dependency setup, template delivery, component wiring, Snapshot import/export, Excel export, integrations callbacks, and legacy adapter flows. Use when users need to adopt this library, design production integration architecture, implement external pickers, troubleshoot runtime/export issues, or standardize delivery checklists.
GraphQL query language and runtime for APIs enabling clients to request exactly the data they need with strongly-typed schemas and single endpoint architecture.
Use when working on vLLM Studio backend architecture (controller runtime, Pi-mono agent loop, OpenAI-compatible endpoints, LiteLLM gateway, inference process, and debugging commands).
Use when implementing SDK code hooks for custom logic (not spec configuration or runtime overrides). Covers SDK lifecycle hooks: BeforeRequest, AfterSuccess, AfterError for custom headers, telemetry, HMAC signing, and request/response transformation. Triggers on "SDK hooks", "add hooks", "BeforeRequestHook", "custom logic in SDK", "telemetry hook", "SDK middleware", "intercept requests", "HMAC signing hook", "custom code in hooks directory".
Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. Covers terrain autotiling, physics layers, custom data, navigation integration, and runtime manipulation. Use when building grid-based levels OR implementing destructible tiles. Keywords TileMapLayer, TileSet, terrain, autotiling, atlas, physics layer, custom data.
Explains vvvv gamma core concepts — data types, frame-based execution model, pins, pads, links, node browser, live compilation (source project vs binary reference workflows), .vl document structure, file types (.vl/.sdsl/.cs/.csproj), ecosystem overview, and AppHost runtime detection. Use when the user asks about vvvv basics, how vvvv works, the live reload model, when to patch vs code, or needs an overview of the visual programming environment.
Use this skill whenever a user needs terminal-first browser automation with `steel browser`, asks to navigate/click/fill/snapshot/extract from websites, needs explicit browser session lifecycle control (`start`, `stop`, `sessions`, `live`), or wants to migrate `agent-browser` scripts. Trigger even when the user does not mention this skill by name and instead asks for multi-step web workflows, CDP attach behavior, local runtime setup, or browser automation troubleshooting.
Use when working with Bun's runtime APIs including file I/O, HTTP servers, and native APIs. Covers modern JavaScript/TypeScript execution in Bun's fast runtime environment.