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Found 3,129 Skills
Edge Rendering generates and serves dynamic pages at the network edge, eliminating origin round-trips for content that varies by city, service, or user segment.
Verify UI changes in the browser using Shiplight MCP tools.
Configure guarded rollouts with progressive traffic increases, metric monitoring, and automatic rollback. Use when releasing features gradually with safety thresholds.
Design an end-to-end MotherDuck pipeline. Use when choosing raw, staging, and analytics boundaries, bulk ingestion paths, transformation sequencing, publication targets, or whether DuckLake is actually required.
Create and configure configs in LaunchDarkly. Helps you choose between agent vs completion mode, create the config, add variations with models and prompts, and verify the setup.
Experiment with configs by creating and managing variations. Helps you test different models, prompts, and parameters to find what works best through systematic experimentation.
Work with Shiplight Cloud v2/Nova test results APIs: create local or CI test runs, upload result artifacts, complete runs, and retrieve signed artifact URLs.
Simplifies and refines code for clarity, consistency, and maintainability while preserving all functionality. Focuses on recently modified code unless instructed otherwise.
Automated code review for pull requests using specialized review patterns. Analyzes code for quality, security, performance, and best practices. Use when reviewing code changes, PRs, or doing code audits.
Render Mermaid diagrams as SVG and PNG using the Beautiful Mermaid library. Use when the user asks to render a Mermaid diagram.
Comprehensive guide for writing and running Terraform tests. Use when creating test files (.tftest.hcl), writing test scenarios with run blocks, validating infrastructure behavior with assertions, mocking providers and data sources, testing module outputs and resource configurations, or troubleshooting Terraform test syntax and execution.
Three.js performance optimization and best practices guidelines. Use when writing, reviewing, or optimizing Three.js code. Triggers on tasks involving 3D scenes, WebGL/WebGPU rendering, geometries, materials, textures, lighting, shaders, or TSL.