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Found 2,163 Skills
Debugging and fixing VRM SpringBone physics issues in three-vrm, including hair/clothing physics that flies upward, sticks out horizontally, or behaves unnaturally.
Error handling patterns for ERPNext Server Scripts. Use when handling sandbox errors, frappe.throw usage, validation in server scripts, and debugging. V14/V15/V16 compatible. Triggers: server script error, frappe.throw, sandbox error, validation error, debugging server script.
Frontend debugging team using Chrome DevTools MCP. Dual-mode -- feature-list testing or bug-report debugging. Covers reproduction, root cause analysis, code fixes, and verification. CSV wave pipeline with conditional skip and iteration loops.
Scientific method expert for systematic bug investigation and root cause analysis. Use when users report bugs, crashes, unexpected behavior, or debugging requests. Applies hypothesis-driven investigation, controlled experiments, and rigorous validation across any programming language or platform.
Use when debugging web applications in chrome via the remote debugging protocol. Provides capabilities for inspecting DOM, executing JS, taking screenshots, and automating browser interactions.
Systematic debugging with persistent state across context resets
Triage Unity and Unreal Engine editor, build, package, cook, compile, and CI logs into the first actionable failure, likely subsystem, and next debugging steps. Use when a game project fails to build, cook, package, import assets, compile scripts/code, or throws noisy editor/runtime errors, even if the user only shares raw log text or says "Unity build failed", "Unreal cook error", "Editor.log", "UHT/UBT failed", or "packaging started breaking after asset moves".
Guides systematic PyTorch recommender-system model development across compact data facts, existing source code, configs, focused tests, and training loops without overloading context from broad research archives. Use when building, debugging, or refactoring torch/nn.Module RecSys models with Transformer/HSTU/attention blocks, sparse/dense/list feature fusion, pCVR/CTR heads, ablation axes, or competition codebases where many model ideas exist but bugs and interface drift must be controlled. 用来指导推荐系统 PyTorch 模型开发、Transformer/HSTU 建模、关键数据事实、特征交互、shape/debug、训练闭环和已有模型结构的系统化推进。
Authoring MSW scripts (.mlua) plus integrated playtest and debugging. Covers mlua syntax, annotations (@Component/@Logic/@ExecSpace/@Sync), lifecycle, exec spaces, property sync, event system, file workflow, build-log inspection, error classification, and the test/debug loop. Keywords: script, mlua, lua, Component, Logic, annotation, ExecSpace, Sync, event, play, test, debug, lifecycle.
Create diagnostic logs with clear purpose, filterable identifiers, and stringified objects for easy browser console copying. Use when adding logging statements, debugging code, or creating diagnostic output.
Used for debugging GPIB/USB/TCP/Serial VISA instrument communication, supporting SCPI command sending and receiving, waveform capture, screenshot, and continuous monitoring.
Converts cuTile GPU kernels (@ct.kernel) to Triton (@triton.jit). Handles standard in-repo conversion, debugging (cudaErrorIllegalAddress, shape mismatch, numerical mismatch), and mapping cuTile idioms (ct.load/ct.store, ct.Constant, ct.launch) to Triton equivalents. Covers dual-kernel layout flags (e.g. transpose=True/False + autotune grid via META) per translations/advanced-patterns.md. Use when converting, porting, or translating cuTile kernels to Triton, or debugging existing Triton translations.