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Found 816 Skills
Comprehensive AEM (Adobe Experience Manager) architecture design skill for enterprise implementations. Use this skill when building AEM components, designing content architecture, configuring Dispatcher caching, creating dialogs with Granite UI, implementing Sling Models, OSGi services, servlets, or ClientLibs. Covers component development, performance optimization, caching strategies, security best practices, and CI/CD with Cloud Manager. Supports both AEM 6.5 and AEM as a Cloud Service. Also creates architecture diagrams (Mermaid, ASCII) for AEM systems. Triggers on requests for AEM development guidance, component creation, dialog design, caching configuration, architectural decisions, or diagram/visualization requests for AEM projects.
Grafana OSS core features — dashboards, panels, visualization types, data sources, template variables, alerting, annotations, provisioning, RBAC, service accounts, and configuration. Use when building dashboards, configuring data sources, setting up provisioning YAML, managing users and permissions, writing PromQL/LogQL/TraceQL in panels, or configuring Grafana server settings.
Salesforce architecture diagrams using Mermaid with ASCII fallback. Use this skill when generating text-based diagrams for Salesforce architecture, OAuth flows, ERDs, integration sequences, or Agentforce structure. TRIGGER when: user says "diagram", "visualize", "ERD", or asks for sequence diagrams, flowcharts, class diagrams, or architecture visualizations in Mermaid. DO NOT TRIGGER when: user wants PNG/SVG image output (use generating-visual-diagrams), or asks about non-Salesforce systems.
SVG creation, optimization, and transformation specialist. Use when creating vector graphics, optimizing SVG files with SVGO, implementing icon systems, building data visualizations, or adding SVG animations.
Performs quality control on single-cell RNA-seq data (.h5ad or .h5 files) using scverse best practices with MAD-based filtering and comprehensive visualizations. Use when users request QC analysis, filtering low-quality cells, assessing data quality, or following scverse/scanpy best practices for single-cell analysis.
Build interactive web components and artifacts. Creates interactive UI elements, visualizations, and web-based applications.
shadcn/ui AI chat components for conversational interfaces. Use for streaming chat, tool/function displays, reasoning visualization, or encountering Next.js App Router setup, Tailwind v4 integration, AI SDK v5 migration errors.
Plan, configure, and chain repo-native Nemotron customization steps into single-step or multi-step pipelines: curation, translation, SFT/PEFT (AutoModel or Megatron-Bridge), pretraining/CPT, RL alignment (DPO/RLVR/GRPO/RLHF), BYOB/MCQ benchmarks, checkpoint conversion, ModelOpt optimization, env profiles, and evaluation of trained checkpoints or existing/hosted endpoints. Use when a request names a Nemotron step or workflow, or asks to clean, translate, train, fine-tune, align, convert, optimize, evaluate, or compose these into a pipeline. Do NOT use for frontend/dashboard/visualization work, generic ML advice, billing/access, or non-Nemotron coding tasks.
Build 3D web apps with Three.js (WebGL/WebGPU). Use for 3D scenes, animations, custom shaders, PBR materials, VR/XR experiences, games, data visualizations, product configurators.
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
World-class color theory expertise combining the scientific precision of Josef Albers' "Interaction of Color," the systematic thinking of color systems from Pantone and RAL, and the perceptual psychology insights from researchers like Bevil Conway. Color is not just aesthetics - it's communication, emotion, and usability compressed into wavelengths. Great color work is invisible when done right. Users don't notice "nice colors" - they notice when they can't read text, when buttons don't look clickable, when errors don't feel urgent, or when the interface feels "off" without knowing why. Color theory is the science of making the right thing feel obvious. Use when "color theory, color palette, color scheme, color harmony, complementary colors, analogous colors, contrast ratio, dark mode colors, light mode, color tokens, semantic colors, color accessibility, color blindness, color psychology, color system, brand colors, data visualization colors, color, design, accessibility, contrast, dark-mode, theming, tokens, wcag, palette, harmony" mentioned.
Creating and refining Mermaid diagrams with live reload. Use when users want flowcharts, sequence diagrams, class diagrams, ER diagrams, state diagrams, or any other Mermaid visualization. Provides best practices for syntax, styling, and the iterative workflow using mermaid_preview and mermaid_save tools.