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Found 462 Skills
Comprehensive iOS/SwiftUI code review with optional parallel agents
Reviews iOS animation code for correctness, performance, accessibility, and Apple API best practices. Use when reviewing .swift files containing animation code — withAnimation, .animation(), PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, navigationTransition, CABasicAnimation, CASpringAnimation, UIViewPropertyAnimator, UIDynamicAnimator, symbolEffect, scrollTransition, contentTransition, or custom Transition conformances.
Headless iOS Simulator manager with host-side HID input injection, 60fps streaming, and device farm web UI for iOS 26
Start/Restart SkillLauncher Quick Launcher
Integrate Apple Pay payments and Wallet passes using PassKit. Use when adding Apple Pay buttons, creating payment requests, handling payment authorization, adding passes to Wallet, configuring merchant capabilities, managing shipping and contact fields, or working with PKPaymentRequest, PKPaymentAuthorizationController, PKPaymentButton, PKPass, PKAddPassesViewController, PKPassLibrary, or Apple Pay checkout flows.
Add drawings, shapes, and a consistent markup experience using PaperKit. Use when integrating PaperMarkupViewController for markup editing, adding shape recognition, working with PaperMarkup data models, embedding markup tools in document editors, or building annotation features that need the system-standard markup toolbar. New in iOS 26.
Format values for display using the FormatStyle protocol and its concrete types. Use when formatting numbers (integers, floating-point, decimals), currencies, percentages, dates, date ranges, relative dates, durations (Duration.TimeFormatStyle, Duration.UnitsFormatStyle), measurements, person names (PersonNameComponents.FormatStyle), byte counts (ByteCountFormatStyle), lists (ListFormatStyle), and URLs (URL.FormatStyle). Also covers creating custom FormatStyle conformances and replacing legacy Formatter subclasses. FormatStyle is available iOS 15+; Duration styles require iOS 16+.
Use when implementing Liquid Glass effects, reviewing UI for Liquid Glass adoption, debugging visual artifacts, optimizing performance, or requesting expert review of Liquid Glass implementation - provides comprehensive design principles, API patterns, and troubleshooting guidance from WWDC 2025. Includes design review pressure handling and professional push-back frameworks
Apple HealthKit framework for health and fitness data. Use for reading/writing health samples, workout data, authorization flows, observer queries, background delivery, clinical records, activity rings, and integrating with the Health app across iPhone, Apple Watch, iPad, and visionOS.
Search Apple Developer Documentation — APIs, frameworks, WWDC videos, sample code, and platform compatibility. Uses the apple-docs CLI to fetch real-time data from developer.apple.com.
This skill should be used when building iOS apps with xtool (Xcode-free iOS development), creating xtool projects, adding app extensions, or configuring xtool.yml. Triggers on "xtool", "SwiftPM iOS", "iOS on Linux", "iOS on Windows", "Xcode-free", "app extension", "widget extension", "share extension". Covers project setup, app extensions, and deployment.
Use when building, refactoring, debugging, or testing iOS/macOS features using The Composable Architecture (TCA). Covers feature structure, effects, dependencies, navigation patterns, and testing with TestStore.