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Found 52 Skills
Create or update a shared Apple design context document that other HIG skills use to tailor guidance. Use when the user says "set up my project context," "what platforms am I targeting," "configure HIG settings," or when starting a new Apple platform project. Also activates when other HIG skills need project context but none exists yet. This skill creates .claude/apple-design-context.md so that hig-foundations, hig-platforms, hig-components-*, hig-inputs, and hig-technologies can provide targeted advice without repetitive questions.
Best practices for Matplotlib data visualization, plotting, and creating publication-quality figures in Python
Use when user needs visual UI design, interface creation, component systems, design systems, interaction patterns, or accessibility-focused user interfaces.
Titanium SDK UI/UX patterns and components expert. Use when working with, reviewing, analyzing, or examining Titanium layouts, ListView/TableView performance optimization, event handling and bubbling, gestures (swipe, pinch), animations, accessibility (VoiceOver/TalkBack), orientation changes, custom fonts/icons, app icons/splash screens, or platform-specific UI (Action Bar, Navigation Bar).
Specify micro-interactions with trigger, rules, feedback, and loop/mode definitions.
Design clear, accessible data visualizations with appropriate chart selection and styling.
Create an icon system specification covering grid, sizing, naming, categories, and implementation guidance.
Design de produto nivel Apple — sistemas visuais, UX flows, acessibilidade, linguagem visual proprietaria, design tokens, prototipagem e handoff. Cobre Figma, design systems, tipografia, cor,...
UI interaction design patterns for skeleton loading, infinite scroll with accessibility, progressive disclosure, modal/drawer/inline selection, drag-and-drop with keyboard alternatives, tab overflow handling, and toast notification positioning. Use when implementing loading states, content pagination, disclosure patterns, overlay components, reorderable lists, or notification systems.
Data visualization design based on Stanford CS448B. Use when: (1) Choosing appropriate chart types for data (2) Selecting visual encodings (position, color, size) (3) Critiquing or improving visualizations (4) Building D3.js visualizations (5) Designing interactions and animations (6) Choosing color palettes for accessibility (7) Visualizing networks or text data Covers Bertin, Mackinlay, Cleveland & McGill principles.
SwiftUI best practices, pitfalls, and modern APIs. Invoke when user asks SwiftUI UI, state, navigation, lists, sheets, performance, or accessibility help.
Use when making UI/UX decisions, building components, choosing colors, layouts, typography, or reviewing any visual design — enforces anti-slop standards against generic AI aesthetics