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Found 65 Skills
Design and optimize systems for high concurrency, throughput, scalability, and elastic scale—concurrency models (threads, async/await, actors), lock-free patterns, connection pooling, caching stampede mitigation, horizontal scaling, load balancing, backpressure, queueing, rate limiting, bulkheads, read replicas, sharding, pool tuning, profiling, capacity planning, SLO-driven autoscaling, multi-region and CDN edge architecture. Use when the user asks about high concurrency, scalability, throughput, horizontal scaling, connection pooling, backpressure, rate limiting, caching stampede, read replica, sharding, autoscaling, capacity planning, lock contention, async scalability, or load balancing—not service decomposition (microservices-developer), event buses only (event-driven-architecture), generic CRUD (senior-software-engineer), SRE on-call only (site-reliability-engineer), load tests without architecture (performance-engineer), or cost-only FinOps (cloud-economist).
Apply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.
Control Unreal Engine 5 editor via HTTP commands. Spawn/delete/transform actors, manage blueprints, materials, animation blueprints, and any UObject property via reflection. Use when the user asks to create, modify, or query anything in UE5 editor, or mentions UE5, Unreal, actors, blueprints, levels, materials, animation, input, or characters.
AI-simulated event storming workshop with multi-persona support. Use when discovering domain events, commands, actors, and bounded contexts. Supports three modes - full-simulation (5 persona agents debate), quick (single-pass analysis), and guided (interactive with user). Orchestrates persona agents and synthesizes results.
Analyze character traits based on story text and generate detailed character biographies. Suitable for in-depth understanding of story character settings, providing references for actors to shape roles, and establishing character files for script creation
Write unit and integration tests for Akka.NET actors using modern Akka.Hosting.TestKit patterns. Covers dependency injection, TestProbes, persistence testing, and actor interaction verification. Includes guidance on when to use traditional TestKit.
Write, review, or fix Swift concurrency code using actors, async/await, and structured concurrency. Use when implementing concurrent features, resolving data race warnings, migrating from GCD, enabling Swift 6 strict concurrency mode, or adopting Swift 6.2 approachable concurrency (@concurrent, main-actor-by-default, isolated conformances).
Motoko language pitfalls and modern syntax for the Internet Computer. Covers persistent actor requirements, stable types, mo:core standard library, type system rules, and common compilation errors. Use when writing Motoko canister code, fixing Motoko compiler errors, or generating Motoko actors. Do NOT use for deployment, icp.yaml config, or CLI commands — use icp-cli instead. Do NOT use for upgrade persistence patterns — use stable-memory instead.
Apply Bourdieu's field theory to analyze power relations through the interplay of field, capital, and habitus. Use this skill when the user needs to map positions and position-takings within a social field, analyze how different forms of capital (economic, cultural, social, symbolic) structure competition, explain why actors behave as they do within institutional settings, or when they ask 'why do people in this industry act this way', 'who has power and why', or 'how does this field reproduce inequality'.
Design, implement, review, and migrate XState v5 state machines and statecharts in TypeScript using modern v5 patterns. Use this whenever the user mentions XState, actors, state machines, statecharts, guards, transitions, workflows, or Stately, or is modeling non-trivial UI/app/process logic in a codebase that uses XState. Prefer a short machine sketch before code when requirements are fuzzy. If the problem is too simple for a state machine, say so and recommend @xstate/store instead.
Use when writing ANY async code, actors, threads, or seeing ANY concurrency error. Covers Swift 6 concurrency, @MainActor, Sendable, data races, async/await patterns.
Use when needing thread-safe primitives for performance-critical code. Covers Mutex (iOS 18+), OSAllocatedUnfairLock (iOS 16+), Atomic types, when to use locks vs actors, deadlock prevention with Swift Concurrency.