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Found 154 Skills
Build native GNOME desktop applications using JavaScript (GJS) with GTK 4, Libadwaita, and the GNOME platform. Use when the user wants to create, modify, or debug a GNOME app written in JavaScript/GJS, including UI design with XML or Blueprint, GObject subclassing, Meson build setup, Flatpak packaging, or any task involving GJS bindings for GLib/GIO/GTK4/Adw libraries. Also use when working with `.ui` files, `meson.build`, GResource XML, GSettings schemas, `.desktop` files, or Flatpak manifests in a GJS project context.
Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. Use when targeting PC platforms or implementing desktop-specific features. Keywords desktop, Windows, Linux, macOS, settings, keybinds, ConfigFile, DisplayServer, Steam, fullscreen.
Expert blueprint for racing games including vehicle physics (VehicleBody3D, suspension, friction), checkpoint systems (prevent shortcuts), rubber-banding AI (keep races competitive), drifting mechanics (reduce friction, boost on exit), camera feel (FOV increase with speed, motion blur), and UI (speedometer, lap timer, minimap). Use for arcade racers, kart racing, or realistic sims. Trigger keywords: racing_game, vehicle_physics, checkpoint_system, rubber_banding, drifting_mechanics, camera_feel.
Expert blueprint for save/load systems using JSON/binary serialization, PERSIST group pattern, versioning, and migration. Covers player progress, settings, game state persistence, and error recovery. Use when implementing save systems OR data persistence. Keywords save, load, JSON, FileAccess, user://, serialization, version migration, PERSIST group.
Statamic 6 development skill with documentation-backed guidance from statamic.dev + the statamic/docs mirror. Includes actionable steps/snippets for blueprints, Antlers, tags, addons, CP, caching, and common workflows.
Use when complex systems need visual documentation, mapping component relationships and dependencies, creating hierarchies or taxonomies, documenting process flows or decision trees, understanding system architectures, visualizing data lineage or knowledge structures, planning information architecture, or when user mentions concept maps, system diagrams, dependency mapping, relationship visualization, or architecture blueprints.
Expert blueprint for scene loading, transitions, async (background) loading, instance management, and caching. Covers fade transitions, loading screens, dynamic spawning, and scene persistence. Use when implementing level changes OR dynamic content loading. Keywords scene, loading, transition, async, ResourceLoader, change_scene, preload, PackedScene, fade.
Expert blueprint for UI themes using Theme resources, StyleBoxes, custom fonts, and theme overrides for consistent visual styling. Covers StyleBoxFlat/Texture, theme inheritance, dynamic theme switching, and font variations. Use when implementing consistent UI styling OR supporting multiple themes. Keywords Theme, StyleBox, StyleBoxFlat, add_theme_override, font, theme inheritance, dark mode.
Comprehensive project architecture blueprint generator that analyzes codebases to create detailed architectural documentation. Automatically detects technology stacks and architectural patterns, generates visual diagrams, documents implementation patterns, and provides extensible blueprints for maintaining architectural consistency and guiding new development.
Define reusable Airflow task group templates with Pydantic validation and compose DAGs from YAML. Use when creating blueprint templates, composing DAGs from YAML, validating configurations, or enabling no-code DAG authoring for non-engineers.
Expert blueprint for testing patterns using GUT (Godot Unit Test), integration tests, mock/stub patterns, async testing, and validation techniques. Covers assert patterns, signal testing, and CI/CD integration. Use when implementing tests OR validating game logic. Keywords GUT, unit test, integration test, assert, mock, stub, GutTest, watch_signals, TDD.
Use this skill when the user wants to build AI applications with Weaviate. It contains a high-level index of architectural patterns, 'one-shot' blueprints, and best practices for common use cases. Currently, it includes references for building a Query Agent Chatbot, Data Explorer, Multimodal PDF RAG (Document Search), Basic RAG, Advanced RAG, Basic Agent, Agentic RAG, and optional guidance on how to build a frontend for each of them.