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Found 47 Skills
Audit and automatically optimize a lovstudio skill against repo conventions and official Anthropic skill-creator best practices, then bump the semver version and append a CHANGELOG entry. Checks SKILL.md frontmatter/trigger quality, script CLI hygiene, directory naming, README badge, and progressive disclosure structure. Prioritizes issues raised in the current conversation (e.g. bugs the user just hit) over a generic sweep. Use when the user asks to "optimize", "refine", "audit", or "polish" an existing skill, or when they say "bump version", "update changelog", or "fix this skill". Also trigger when the user mentions "优化 skill", "skill 审计", "刷一遍 skill", "skill-optimizer", "bump skill version", "update skill changelog".
Invoke when the user asks to review, check, audit, or look over Qt6 C++ code — or suggest before committing. Runs deterministic linting (60+ rules) then six parallel deep- analysis agents covering model contracts, ownership, threading, API correctness, error handling, and performance. Reports only high-confidence issues (>80/100) with structured mitigations. Read-only — never modifies code.
Ultracite is a zero-config linting and formatting preset for JavaScript/TypeScript projects. Use when: (1) Setting up or initializing Ultracite in a project (ultracite init), (2) Running linting or formatting commands (check, fix, doctor), (3) Writing or reviewing JS/TS code in a project that uses Ultracite — to follow its code standards, (4) Troubleshooting linting/formatting issues, (5) User mentions 'ultracite', 'lint', 'format', 'code quality', or 'biome/eslint/oxlint' in a project with Ultracite installed.
Configure and operate BiomeJS in JavaScript/TypeScript projects, including installation, `biome.json` setup, formatter/linter/check workflows, VCS integration, and CI usage. Use when users ask to adopt Biome, tune rules/includes, set up monorepo/shared configs, or troubleshoot Biome command behavior.
QLTY During Development
Standards for code linting, formatting, and pre-commit hooks.
Comprehensive toolkit for validating, linting, testing, and automating Ansible playbooks, roles, and collections. Use this skill when working with Ansible files (.yml, .yaml playbooks, roles, inventories), validating automation code, debugging playbook execution, performing dry-run testing with check mode, or working with custom modules and collections.
Use when validating code quality after modifications. Runs sniper agent in isolated forked context for clean, fast validation.
Enforce the no-useEffect rule when writing or reviewing React code. ACTIVATE when writing React components, refactoring existing useEffect calls, reviewing PRs with useEffect, or when an agent adds useEffect "just in case." Provides the five replacement patterns and the useMountEffect escape hatch.
Galaxy project development conventions and skill routing guide. ALWAYS load this skill when working in a Galaxy codebase. Routes to appropriate skills: use /galaxy-db-migration for database/Alembic/schema changes, /galaxy-api-endpoint for creating REST API endpoints/FastAPI routers, /galaxy-testing for running or writing tests, /galaxy-linting for code formatting/linting/type checking. Use galaxy-explorer agent for codebase architecture questions.
typescript-eslint - ESLint plugin for TypeScript USE WHEN: user mentions "typescript-eslint", "TypeScript linting", "type-aware rules", asks about "no-floating-promises", "TypeScript ESLint config", "@typescript-eslint rules" DO NOT USE FOR: ESLint 9 full setup - use `eslint-biome` skill, Biome - use `eslint-biome`, general quality - use `quality-common`