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Found 61 Skills
AddressSanitizer detects memory errors during fuzzing. Use when fuzzing C/C++ code to find buffer overflows and use-after-free bugs.
Coverage-guided fuzzer built into LLVM for C/C++ projects. Use for fuzzing C/C++ code that can be compiled with Clang.
AFL++ is a fork of AFL with better fuzzing performance and advanced features. Use for multi-core fuzzing of C/C++ projects.
Detects missing zeroization of sensitive data in source code and identifies zeroization removed by compiler optimizations, with assembly-level analysis, and control-flow verification. Use for auditing C/C++/Rust code handling secrets, keys, passwords, or other sensitive data.
CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or FetchContent, enabling sanitizers, setting up toolchain files for cross-compilation, or exporting CMake packages. Activates on queries about CMakeLists.txt, cmake configure errors, target properties, install rules, CPack, or CMake presets.
Use when reviewing OpenHarmony C++ system service code for security vulnerabilities, particularly IPC handlers, multithreaded components, or code handling sensitive user data
Meson build system skill for C/C++ projects. Use when setting up a Meson project, configuring build options, managing dependencies with the wrap system, cross-compiling, or integrating Meson with CI. Activates on queries about meson setup, meson compile, meson wrap, meson test, cross-file, meson.build, or migrating from CMake/Autotools to Meson.
CPU cache optimization skill for C/C++ and Rust. Use when diagnosing cache misses, improving data layout for cache efficiency, using perf stat cache counters, understanding false sharing, prefetching, or structuring AoS vs SoA data layouts. Activates on queries about cache misses, cache lines, false sharing, perf cache counters, data layout optimization, prefetch, AoS vs SoA, or L1/L2/L3 cache performance.
Game programming languages - C#, C++, GDScript. Learn syntax, patterns, and engine-specific idioms for professional game development.
C/C++/CAPL best practices for automotive embedded systems. This skill should be used when writing, reviewing, or refactoring embedded C/C++ code or CAPL scripts targeting automotive ECUs, following MISRA, AUTOSAR, ISO 26262, and ISO 21434 guidelines. Triggers on tasks involving embedded firmware, CAN/CAN FD/LIN/Ethernet communication, TCP/UDP/DoIP/SOME-IP protocols, RTOS programming, safety-critical code, cybersecurity, diagnostics (UDS), CAPL test automation, or calibration toolchain integration.
OpenHarmony Distributed Soft Bus Code Security Review Expert - Comprehensive inspection of C/C++ code against secure coding standards and logging specifications. Covers over 40 security rules, including key areas such as pointer safety, memory management, lock management, and sensitive information protection. Provides cross-file call analysis and control flow analysis, generating detailed code review reports. Only triggered when user input contains "软总线安全卫士" (Soft Bus Security Guard). ⚠️ Important: This skill is a read-only review tool and does not modify source files.
MSVC cl.exe and clang-cl skill for Windows C/C++ projects. Use when configuring Visual Studio builds, MSBuild, or clang-cl as a drop-in MSVC replacement. Covers translating GCC/Clang flags to MSVC equivalents, runtime library selection, Windows SDK setup, and diagnosing MSVC-specific errors. Activates on queries about cl.exe, clang-cl, /O flags, /MT vs /MD, PDB files, Windows ABI, or MSVC project settings.