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Found 42 Skills
Expert in designing durable, scalable workflow systems using Temporal, Camunda, and Event-Driven Architectures.
Implements CQRS with event sourcing on the iii engine. Use when building command/query separation, event-sourced systems, or fan-out architectures where commands publish domain events and multiple read model projections subscribe independently.
Build 3D browser games with Three.js using event-driven modular architecture. Use when creating a new 3D game, adding 3D game features, setting up Three.js scenes, or working on any Three.js game project.
Architecture patterns and best practices for giving AI agents email capabilities. Use when designing how agents send, receive, and manage email conversations, building two-way communication loops, implementing human-in-the-loop approval with drafts, choosing between WebSockets and webhooks, setting up multi-agent email topologies, handling OTP and verification flows, or securing agent email against prompt injection.
Curated guide for implementing design patterns, architecture decisions, and verified design rules in software projects
Asynchronous event-based communication to decouple producers/consumers for scalability and resilience. Triggers: event-driven, message queue, pub/sub, asynchronous, decoupling Use when: real-time workloads or multiple subsystems react to same events DO NOT use when: selecting paradigms (use architecture-paradigms first), simple request-response.