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Found 122 Skills
Guide for implementing Obsidian knowledge management - vault operations, plugin development, URI scheme automation, markdown extensions, and Local REST API integration. Use when working with Obsidian vaults, creating plugins, automating note workflows, querying notes via API, or implementing knowledge graph features.
Comprehensive Shopware 6.6+ development best practices for agency developers. Covers backend PHP, storefront Twig/JS, administration Vue.js, app system, integrations, CLI, multi-channel, and DevOps. Triggers on tasks involving plugin development, storefront customization, admin modules, app creation, payment/shipping integrations, or deployment.
Provides comprehensive guidance for Rspack bundler including configuration, plugins, loaders, optimization, and Webpack compatibility. Use when the user asks about Rspack, needs to configure Rspack, optimize build performance, or migrate from Webpack.
Create and structure Hytale server plugins with proper lifecycle, manifest, dependencies, and registries. Use when asked to "create a Hytale plugin", "make a Hytale mod", "start a new Hytale plugin", "setup plugin structure", or "write plugin boilerplate".
Build universal build-tool plugins with unplugin-starter. Use when scaffolding, building, or maintaining an unplugin (Vite, Rollup, Webpack, Nuxt, esbuild, Farm, Rspack, Astro).
Analyze changes and update WordPress plugin version references safely.
Use when starting a new WooCommerce extension, setting up plugin headers, checking WooCommerce availability, declaring HPOS and block checkout compatibility with FeaturesUtil, or understanding WooCommerce extension architecture. Covers Requires Plugins header, WC requires at least, WC tested up to, before_woocommerce_init, declare_compatibility for custom_order_tables and cart_checkout_blocks, plugins_loaded initialization, class_exists WooCommerce check, and Interactivity API store privacy (lock true).
Vite build tool configuration and ecosystem. Covers vite.config.ts setup, plugin authoring and popular plugins, dev server configuration (proxy, HMR, HTTPS), build optimization (chunking, tree-shaking, manual chunks, rollupOptions), library mode for publishing packages, SSR configuration, environment variables (.env handling), multi-page apps, CSS handling (PostCSS, CSS modules, preprocessors), and asset handling. Use when configuring Vite projects, authoring Vite plugins, optimizing builds, setting up dev server proxies, configuring SSR, handling environment variables, or troubleshooting Vite issues.
Create a new plugin for Claude Code marketplace with validation, ADR, and release automation. TRIGGERS - create plugin, new plugin, scaffold plugin, add plugin, plugin-dev create.
Creates and manages modular Filament plugins in Laravel. Use this skill whenever the user asks to create a plugin, module, package, or feature for Filament. This includes: creating a new plugin in the plugins/ directory, generating its ServiceProvider, registering it as a local Composer path package, creating the Artisan Install command, and — if the plugin has migrations — configuring loadMigrationsFrom() so they can be published or physically copied into the main project. Trigger this skill when the user says things like "add a billing module", "create an inventory plugin", "I need a new Filament module for X", or any request that implies encapsulated functionality in Filament.
Develop high-performance C/C++ plugins for Stata using the stplugin.h SDK. Use when the user asks to create a Stata plugin, write C/C++ code for Stata, accelerate a Stata command with C, build cross-platform Stata plugins, or translate/port a Python or R package into Stata. Covers the full lifecycle: SDK setup, data flow, memory safety, .ado wrappers with preserve/merge, cross-platform compilation, performance optimization (pthreads, pre-sorted indices, XorShift RNG), debugging, and distribution via net install. Also includes a translation workflow for porting Python/R packages to Stata — wrapping existing C++ backends when available, or writing C from scratch when not.
Create OBS Studio audio plugins including audio sources, audio filters, and real-time audio processing. Covers obs_source_info for audio, filter_audio callback, audio data structures, settings API, and properties UI. Use when developing audio plugins for OBS.