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Found 46 Skills
Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, and modern APIs. Use when building SwiftUI features, refactoring views, reviewing code quality, or adopting modern SwiftUI patterns.
Critically review terminal user interfaces for UX quality, responsiveness, visual design, and interactivity. Use when asked to "review my TUI", "test my TUI UX", "audit my terminal UI", "check TUI responsiveness", "review TUI keybindings", "check interactivity", or any request to evaluate the user experience quality of a ratatui/crossterm/ncurses-based terminal application. Launches the TUI in tmux, systematically tests 10 dimensions (responsiveness, input conflicts, visual clarity, navigation, feedback loops, error states, layout, keyboard design, permission flows, visual design & color), and produces a graded report with screenshots and specific findings. Benchmarks against Claude Code, OpenCode, and Codex — the three best-in-class AI terminal UIs.
Develop and debug the MassGen Textual TUI with deterministic replay, snapshot regression tests, and targeted runtime checks.
SwiftUI best practices, pitfalls, and modern APIs. Invoke when user asks SwiftUI UI, state, navigation, lists, sheets, performance, or accessibility help.
Build terminal UIs with Bubbletea, Bubbles, Lipgloss, and Huh. Use when creating TUI applications, interactive forms, styled terminal output, or when user mentions Bubbletea, Bubbles, Lipgloss, Huh, Charm, or TUI development.
Provides instructions for building Hatchet TUI views in the Hatchet CLI.
Expert guidance on iOS accessibility best practices, patterns, and implementation. Use when developers mention: (1) iOS accessibility, VoiceOver, Dynamic Type, or assistive technologies, (2) accessibility labels, traits, hints, or values, (3) automated accessibility testing, auditing, or manual testing, (4) Switch Control, Voice Control, or Full Keyboard Access, (5) inclusive design or accessibility culture, (6) making apps work for users with disabilities.
Use when building UI with Apple's Liquid Glass material for iOS 26, iPadOS 26, macOS 26 - covers glassEffect, GlassEffectContainer, backgroundExtensionEffect, morph animations, toolbar grouping, button styles (.glass, .glassProminent), Icon Composer, ConcentricRectangle, scroll edge effects, and adoption best practices across SwiftUI, UIKit, and AppKit.
Low-level Go terminal primitives - cell-based rendering, input handling, screen management. Use when building custom Go terminal renderers, ultraviolet, cell buffers, or performance-critical TUI work below Bubble Tea's abstraction level.
Build terminal UIs with Charmbracelet (Bubble Tea, Lip Gloss, Gum). Use when: Go TUI, shell prompts/spinners, "make CLI prettier", adaptive layouts, async rendering, focus state machines, sparklines, heatmaps, kanban boards, SSH apps.