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Found 51 Skills
Activate this skill when analyzing iOS app UI/UX, evaluating iOS design patterns, proposing iOS interface improvements, or creating iOS implementation specifications. Provides deep expertise in Apple Human Interface Guidelines, SwiftUI patterns, native iOS components, accessibility standards, and iOS-specific interaction paradigms.
Comprehensive React and Next.js best practices guide covering performance optimization, component architecture, shadcn/ui patterns, Motion animations, and modern React 19+ patterns. This skill should be used when writing, reviewing, or refactoring React/Next.js code. Triggers on tasks involving React components, Next.js pages, data fetching, UI components, animations, or code quality improvements.
React game UI patterns using shadcn/ui, Tailwind, and Framer Motion for polished game interfaces. Use when building HUDs, resource bars, scoreboards, modals, tooltips, card components, or any game UI. Includes micro-interactions, animations, responsive layouts, and accessibility for games. Triggers on requests for game interface components, UI animations, or shadcn/ui game patterns.
Write Swift code for iOS/macOS following best practices. Use when developing with SwiftUI, UIKit, or Swift packages. Covers type safety, concurrency, and tooling.
Prowler UI-specific patterns. For generic patterns, see: typescript, react-19, nextjs-15, tailwind-4. Trigger: When working inside ui/ on Prowler-specific conventions (shadcn vs HeroUI legacy, folder placement, actions/adapters, shared types/hooks/lib).
Internal skill. Use cc10x-router for all development tasks.
Drop-in SwiftUI sticky header component with progressive blur effect matching Apple Music, Photos, and App Store styles.
Expert DI decisions for iOS/tvOS: when DI containers add value vs overkill, choosing between injection patterns, protocol design for testability, and SwiftUI-specific injection strategies. Use when designing service layers, setting up testing infrastructure, or deciding how to wire dependencies. Trigger keywords: dependency injection, DI, constructor injection, protocol, mock, testability, container, factory, @EnvironmentObject, service locator
Design user interfaces. Use when creating layouts, wireframes, or UI specifications. Covers design principles and UI patterns.
Creates frosted glass UI elements with blur, transparency, and subtle borders. Use when building overlays, floating controls, tooltips, or any element that should appear elevated with a translucent background.
Frontend UX rules for Ethereum dApps that prevent the most common AI agent UI bugs. Mandatory patterns for onchain buttons, token approval flows, address display, USD values, RPC configuration, and pre-publish metadata. Built around Scaffold-ETH 2 but the patterns apply to any Ethereum frontend. Use when building any dApp frontend.
Advanced Compose Multiplatform UI patterns for shared composables. Use when working with visual UI components, state management patterns (remember, derivedStateOf, produceState), recomposition optimization (@Stable/@Immutable visual usage), Material3 theming, custom ImageVector icons, or determining whether to share UI in commonMain vs keep platform-specific. Delegates navigation to android-expert/desktop-expert. Complements kotlin-expert (handles Kotlin language aspects of state/annotations).