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Found 51 Skills
Baseline C# skill loaded for every .NET code path. Guides language patterns (records, pattern matching, primary constructors, C# 8-15), coding standards, async/await, DI, LINQ, serialization, domain modeling, concurrency, Roslyn analyzers, globalization, native interop (P/Invoke, LibraryImport, ComWrappers), WASM interop (JSImport/JSExport), and type design. Spans 25 topics. Do not use for ASP.NET endpoint architecture, UI framework patterns, or CI/CD guidance.
Builds .NET UI apps across Blazor (Server, WASM, Hybrid, Auto), MAUI (XAML, MVVM, Shell, Native AOT), Uno Platform (MVUX, Extensions, Toolkit), WPF (.NET 8+, Fluent theme), WinUI 3 (Windows App SDK, MSIX, Mica/Acrylic, adaptive layout), and WinForms (high-DPI, dark mode) with JS interop, accessibility (SemanticProperties, ARIA), localization (.resx, RTL), platform bindings (Java.Interop, ObjCRuntime), and framework selection. Spans 20 topic areas. Do not use for backend API design or CI/CD pipelines.
Turso (Limbo) database helper — an in-process SQLite-compatible database written in Rust. Formerly known as libSQL / libsql. Replaces @libsql/client, libsql-experimental for Turso use cases. Works in Node.js, browser (WASM + OPFS for persistent local storage), React Native, and server-side. Features: vector search, full-text search, CDC, MVCC, encryption, remote sync. SDKs: JavaScript (@tursodatabase/database), Browser/WASM (@tursodatabase/database-wasm), React Native (@tursodatabase/sync-react-native), Rust (turso), Python (pyturso), Go (tursogo). This skill contains all SDK documentation needed to use Turso — do NOT search the web for Turso/libsql docs.
Upgrade Stellar/Soroban smart contracts using OpenZeppelin's upgradeable module. Use when users need to: (1) make Soroban contracts upgradeable via native WASM replacement, (2) use Upgradeable or UpgradeableMigratable derive macros, (3) implement atomic upgrade-and-migrate patterns with an Upgrader contract, (4) ensure storage key compatibility across upgrades, or (5) test upgrade paths for Soroban contracts.
Upgrade Stylus smart contracts using OpenZeppelin proxy patterns on Arbitrum. Use when users need to: (1) make Stylus Rust contracts upgradeable with UUPS or Beacon proxies, (2) understand Stylus-specific proxy mechanics (logic_flag, WASM reactivation), (3) integrate UUPSUpgradeable with access control, (4) ensure storage compatibility across upgrades, or (5) test upgrade paths for Stylus contracts.
Local-first architecture decision framework for web applications. Covers when to go local-first vs server-based vs hybrid, sync engine selection (ElectricSQL, Zero, PowerSync, Replicache, LiveStore, Triplit), client-side storage options (IndexedDB, OPFS, SQLite WASM, PGlite), and conflict resolution strategies (LWW, CRDTs, server-wins, field-level merge). Use when deciding whether to adopt local-first architecture, choosing a sync engine, selecting client storage, or designing conflict resolution strategies.
Develops end-to-end UI tests with Playwright for Blazor applications. Use when: Writing E2E tests, testing Blazor WASM pages, validating UI flows, checking responsive design, detecting JavaScript errors, or testing MudBlazor components.
Provides reverse engineering techniques for CTF challenges. Use when analyzing binaries, game clients, obfuscated code, esoteric languages, custom VMs, anti-debugging, anti-analysis bypass, WASM, .NET, APK (including Flutter/Dart AOT with Blutter), HarmonyOS HAP/ABC, Python bytecode, Go/Rust/Swift/Kotlin binaries, VMProtect/Themida, Ghidra, GDB, radare2, Frida, angr, Qiling, Triton, binary diffing, macOS/iOS Mach-O, embedded firmware, kernel modules, game engines, or extracting flags from compiled executables.
Interoperates with native platform APIs on Android, iOS, and the web. Use when accessing device-specific features not available in Dart or calling existing native code.
Interoperate with native APIs in a Flutter app on Android, iOS, and the web
Rust 1.92+ development specialist covering Axum, Tokio, SQLx, and memory-safe systems programming. Use when building high-performance, memory-safe applications or WebAssembly.
System architecture design for Rust/WebAssembly projects. Creates ADRs, designs APIs, plans module structures, and documents architectural decisions. Never writes implementation code - focuses purely on design and documentation.