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Found 610 Skills
Diagnoses and fixes Aptos Move compilation, runtime, and deployment errors. Triggers on: 'error', 'fix this', 'debug', 'troubleshoot', 'why is this failing', error codes like 'EOBJECT_DOES_NOT_EXIST', 'ABORTED', 'RESOURCE_NOT_FOUND', 'Type mismatch', 'ability constraint'.
Performance playbook for `weapp-vite + wevu` mini-program projects, aligned with WeChat runtime guidance (`setData`, render, navigation, resource, memory). Use this whenever users report lag, frame drop, white screen, slow page switching, memory alert, or want to implement systematic performance governance, stress testing and regression.
Guide for using react-native-unistyles v3. Triggers on: "unistyles", "StyleSheet.create", "create stylesheet", "add theme", "breakpoints", "variants", "withUnistyles", "useUnistyles", "ScopedTheme", "UnistylesRuntime", "style component", "responsive styles", "media queries", "dynamic styles", "scoped theme", "adaptive theme", "unistyles setup", "unistyles config". Covers setup, theming, responsive design, variants, web features, third-party integration, and troubleshooting.
Use when the user needs workflow orchestration such as branching, concurrency, approvals, waiting and resume, runtime stream, restart-safe execution, mixed sync/async function or module orchestration, event-driven fan-out, process-clarity refactors that make stages explicit, performance-oriented refactors that collapse split requests, or explicit draft-review-revise style multi-stage flows. The user does not need to say TriggerFlow explicitly.
Investigate compromised Docker containers by analyzing images, layers, volumes, logs, and runtime artifacts to identify malicious activity and evidence.
Use when migrating a CopilotKit v1 application to v2 -- updating package imports, replacing deprecated hooks and components, switching from GraphQL runtime to AG-UI protocol runtime, and resolving breaking API changes.
Databricks SQL query optimizer: analyzes a slow SQL query, rewrites it for speed using SQL-level optimizations only, validates byte-for-byte result equivalence, and benchmarks both versions with statistical significance testing. Use this skill whenever the user wants to optimize, speed up, tune, or benchmark a SQL query on Databricks. Trigger on: "/databricks-sql-autotuner", "optimize this SQL", "make this query faster", "tune my Databricks query", "benchmark SQL on Databricks", "speed up this spark SQL", "SQL performance on Databricks", "EXPLAIN this query", "why is my query slow on Databricks", "SQL query optimization Databricks", or whenever a user pastes a SQL query and mentions performance, slowness, or runtime.
Explain and manage a host-mode duoduo installation after onboarding. Use when the user asks how duoduo works, how stdio relates to the daemon and channels, where duoduo stores config and state in host mode, how to inspect the current setup, or broadly asks to configure or understand duoduo before narrowing into channel or runtime changes. Also trigger for Chinese requests such as 帮我理解 duoduo, duoduo 是怎么工作的, 看看我现在的 duoduo 配置, or 帮我管理 duoduo.
Phoenix operations and deployment: releases, runtime configuration, clustering, libcluster, telemetry/logging, secrets, assets, background jobs, and production hardening on the BEAM.
Teaches dynamic component switching with Vue's <component> element. Use when you need to render different components conditionally based on runtime state using the is attribute.
Creates, edits, and manages Power Pages Server Logic files — server-side JavaScript that runs securely on the Power Pages runtime. Orchestrates the full lifecycle: gathering requirements, fetching documentation, implementing code, configuring site settings, and deploying. Use when the user wants to add server-side code, create API endpoints, or move logic from the browser to the server in their Power Pages site.
Triage Unity and Unreal Engine editor, build, package, cook, compile, and CI logs into the first actionable failure, likely subsystem, and next debugging steps. Use when a game project fails to build, cook, package, import assets, compile scripts/code, or throws noisy editor/runtime errors, even if the user only shares raw log text or says "Unity build failed", "Unreal cook error", "Editor.log", "UHT/UBT failed", or "packaging started breaking after asset moves".